Just Escaped a Triple Inderdiction

Well i am very sorry that i wasn't capturing video so i can prove it but it happened .... I managed to evade 3 FerdeLance Ships attempting at the same time in row to interdict me.As i avoided each interdiction the next immediately started.3 Times in a row non-stopping.All was done in my Anaconda! Is this possible or avoiding interdiction is easier now?
 
Easier.

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I don't know what is was like before as I've only been playing since April, but I'm not sure I've ever lost one against an NPC. I've submitted plenty of times, but if I choose to fight the interdiction it's trivially easy to escape. I'd like them to be harder to be honest.
 
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The technique for easily escaping an interdiction has been largely unchanged for a long long time.

It's basically:
1. Submit to the interdiction right away so you won't get hull damage and a long recharge time.
2. As soon as you're down, boost, ..., boost.
2b. If you find youself being attached by a bigger ship quickly plot to any other system (High Wake)!!! Avoids mass lock. This will also stop chain interdictions.
3. Be ready to jump the second the FSD is back online.

I've avoided falling prey to as many as 10+ interdictions in a row from the same pirate back when it was kind of bugged.

Now days, it's just force of habit beause, if I wanted, I could splash most pirates within seconds.
 
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Was this PVE or PVP? PVE Interdiction's are impossible to lose if you actually try. You can actually evade interdiction without getting the circle in the middle in the blue, just the outer circles, takes longer but hey.
 
Pretty common if you stack 'find us X ' missions - they tend to have an NPC attached to try and stop you - think I've had 4 in a row trying to get to the return station - wish I'd had some weapons on board that night :)
 
I don't know what is was like before as I've only been playing since April, but I'm not sure I've ever lost one against an NPC. I've submitted plenty of times, but if I choose to fight the interdiction it's trivially easy to escape. I'd like them to be harder to be honest.

Not me, if you're involved in PvP activities NPC's are like annoying gnats that interrupt your gameplay. I wouldn't mind if they increased NPC interdiction difficulty in solo & private and leave it how it is in open.
 
I also had this, I had stacked up three assassination missions in the same system, got interdicted by one of them, great I thought I wont have to go looking for them, and then boom, boom the other two showed up. A corvette and two anacondas, I destroyed the vette and then had to Sir Robin with 20% hull. Things like this should happen more often as it was good fun.
 
Since switching to the PC I have found that it is very easy now to win the little interdiction game. I tried out a type 7 as a miner the other day and even in that big lump I managed it. I have yet to lose an interdiction battle on PC.

Though when I get an engineered python like I have in the xbox I will just go back to submit, target, destroy that was my fave tactic.
 
I just follow the Escape Vector and poof - I'm gone.

I'm hesitant to say it's easier than it use to be, because my skills as a pilot continue to improve every day, but I can say I have not missed:

Auto-Fail Evasion - NPC interdicts, you lose regardless.
Multi-Vector Interdiction - NPC interdicts, you see two or more vectors, both are wrong, you lose.
Stuck-in-Planet/Star - Clip the boundry of a planet or star during interdiction, you get thrown inside the star or planet model, looking at a hollow wireframe you cannot leave by any means short of logging out of Reset to Orbit.
Missing Vector - No Escape Vector generated, loss is inevitable.

I'd certainly not call any of these "working as intended" so they are not missed.
 
Be very, very glad you did - if you had failed one then you would have faced all 3!

I had that experience when I was interdicted by a CMDR while two high level npc's were also after me, needless to say I did not last long...
 
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