I've been away from the game for a few weeks or so, so only just got round to the upgrade and took my A-rated Asp out for spin around HAZ res around Jupiter to test out the new NPC AI. No problem with the first contact (Clipper), then got stuck into a Vulture, was going fine, he then rammed me, dropped my shields but he was down to 3% hull, no problem I thought, I was without shields, but still had about 80% hull, and my ASP is quite heavily armoured, so I thought it was a formality... wrong, the NPC vulture seemed to sudden remember how to fly his ship and I couldn't get a bead on him and was starting to take a hammering. I tried to keep cool, he's only got 3% hull left I must be able to finish him(!) - nope, I couldn't get close to getting him in front of me, and he tore me to shreds... nice 1.4M re-buy.
Now I'm not ace combat pilot, but I've done ok in the past, but it seem that Elite is certainly more 'dangerous' than it used to be - will have to raise my game again, learn better FA off skills, and maybe go back to my Vulture/FAS for HAZ res!!
One question, do the NPCs have engineers weapon upgrades, as I'm sure I saw some funky coloured laser blasts hitting my ship? And just for sanity, they haven't nerfed the Bi-weave shields have they? as mine dropped faster than I've ever seen
Still, its nice to have more of a challenge, but I didn't expect it to be quite as dramatic (or costly).
Fly safe!
Now I'm not ace combat pilot, but I've done ok in the past, but it seem that Elite is certainly more 'dangerous' than it used to be - will have to raise my game again, learn better FA off skills, and maybe go back to my Vulture/FAS for HAZ res!!
One question, do the NPCs have engineers weapon upgrades, as I'm sure I saw some funky coloured laser blasts hitting my ship? And just for sanity, they haven't nerfed the Bi-weave shields have they? as mine dropped faster than I've ever seen
Still, its nice to have more of a challenge, but I didn't expect it to be quite as dramatic (or costly).
Fly safe!