just got insta-killed

maybe a player with huge p.a. came in silent mode from behind and landed a lucky shot on your power plant after took your shields down with lasers . small chance that this happened but you never know :)
 
Could it be related that a huge weapon hit a small ship? I thought larger weapons do more damage against smaller ships because of the damage scale that might exist.

Edit: If you were behind it, do you remember what weapons the Annie had? The vulture has a very weak cockpit and perhaps it could have been blasted by a frag cannon.
 
Last edited:
The first time I ran up against a hacked ship (CMDR) I read up on the available cheats (without ever using them), they can (or at least claim) to be able to hack NPC's specifically to mess with players. It's worth reporting to FD let them decide.
 
Could it be related that a huge weapon hit a small ship? I thought larger weapons do more damage against smaller ships because of the damage scale that might exist.

No, that doesn't happen. The size modifiers are only negative- e.g. a small weapon against a large hull is -66%. A large weapon against a small hull is unmodified, according to FD.
 
Could it be related that a huge weapon hit a small ship? I thought larger weapons do more damage against smaller ships because of the damage scale that might exist.

Edit: If you were behind it, do you remember what weapons the Annie had? The vulture has a very weak cockpit and perhaps it could have been blasted by a frag cannon.

was fighting an elite NPC anaconda in my vulture

was going ok, then suddenly my shields went down, and i instantly died. didn't even see the shot that killed me. it was kitted with beams & PA's

wasn't close in (no collission), and wasn't infront of it (so couldn't have used it's plasma accelerators). no other ships and was in deep space (no rocks)

800k buy-back, not too much of a problem...but suspicious the game glitched out, never been killed like that before :-/

Yes he does remember what the loadout was. It has been the main focus of discussion here since he claims to have been behind the Annie. No reason to not believe him, and the consensus seems to be that he should ticket it just in case. I tend to agree with that since if this scenario actually did take place then I'd prefer it not to happen to me. Bringing it to the devs attention ASAP is a good idea.
 
Last edited:
Why would you ever shoot the fsd instead of the pp?

That's really besides the point, but how about bounty hunting at a RES, and you shoot out the FSD instead of the PP because it is much easier to destroy? You could then move on to another target while the police finish it off. But what's the point if the NPC can still jump out and you lose your bounty.
 
Last edited:
Could it be related that a huge weapon hit a small ship? I thought larger weapons do more damage against smaller ships because of the damage scale that might exist.

Edit: If you were behind it, do you remember what weapons the Annie had? The vulture has a very weak cockpit and perhaps it could have been blasted by a frag cannon.
Larger weapons do more damage to larger ships. No bonus against smaller ones. And the vulture is a large ship. Also there many be no "huge" ships. So a C1 will do 33% damage against a huge/large ship, 66% against a med. ship, and full against a small ship. A C3 (supposedly) does 100% damage vs. all ships. The rule of thumb was the highest class hardpoint a ship can mount is its size, not the landing pad size. Also this does not apply to shields. So if you have an energy and kinetic mixed loadout put your energy weapons on the small hardpoints and kinetic on the larger ones since energy weapons suffer a penalty to hull damage and kinetic suffer a penalty to shield damage.


Edit: And I know Antcipital already commented on this, I just thought I'd throw out some more info since it was semi-related.
 
Last edited:
Back
Top Bottom