Hi folks!
Okay, so here's one of the
lazy explorers with black greasy hair and a smelly armpit.
In another thread I wrote something about a 'missing link' between the explorers' world and, well, let's call it civilized space. We scan down hundreds and thousands of suns and planets far, far away; but when you speak about advancing a civilisation into unknown space, the game is tabula rasa here. Selling exploration data is one of these unimmersive elements. You sell your s.h.i.t.e. and off you go again, because that's all you can do with it. Your data provides no added value to the game and/or to other players. You can't advertise for the mineral rich planets you scanned yourself, because there is no data market, just the crappy StelCart shop. I think it would be difficult to implement one data market. But pouring your valuable data into a Black Hole just doesn't seem right for the hours and days you put into your work. Your data is converted to credits and that's it. There is no scientific result derived from your data. It's just gone for everyone else. Yes, there is the occasional CG about exploration and colonisation, but again, there is no direct connection to exploration as a game style. There is no 'cause and action' between exploration and a CG so to say.
Lorewise you could still argue that StelCart would sell all data to the Megacorporations and not put it on an individual sales schedule. Fair enough, and it could make sense. But in terms of gameplay I find it unsatisfactory. What I would like would be consequences. Scientific Outposts (with StelCart offices) being built in heavily explored space or at interstellar 'crossroads' like the Lagoon Nebula or Barnard's Loop. I could also imagine exploration missions handed out by Scientific entities or outposts, like 'find me three worlds with an Argon-rich atmosphere and bring us atmosphere samples from each' or somesuch.
It's not a lack of ideas, it's the current unimmersive, unsatisfactory way exploration is handled in the game. And that has to change.
As always, fly safe!