Well, having played some more - this is a fun game and although not something I'd put on my PC, perfect for iOS and having a little play while TV Ads are on etc.
There's just one thing that's bugging me about building the coasters- although the finger dragging does work really well, its hard(impossible) to get things exactly as you want them because even on the smallest effect setting, changing your track changes surrounding pieces and you end up with a track that isn't smooth, loads of little lumps and bumps.
All good for an iOS game but on a proper coaster building 'sim' I would want to see something more like RCT3 but with more options; so that I can actually build EXACTLY what I want, not just roughly.
Maybe here though, we could have a way to alter the current 'piece' without affecting surrounding pieces height/turning? Or 'smooth' a section out?
There's just one thing that's bugging me about building the coasters- although the finger dragging does work really well, its hard(impossible) to get things exactly as you want them because even on the smallest effect setting, changing your track changes surrounding pieces and you end up with a track that isn't smooth, loads of little lumps and bumps.
All good for an iOS game but on a proper coaster building 'sim' I would want to see something more like RCT3 but with more options; so that I can actually build EXACTLY what I want, not just roughly.
Maybe here though, we could have a way to alter the current 'piece' without affecting surrounding pieces height/turning? Or 'smooth' a section out?