Really? This seems to be the #1 response from non-casual players. Ok, let me play the game. When I read about Elite before I bought it, combat was my main desire. Big ass space battles are awesome.
1. Decide I want to do some combat
2. Sell my ship and trade for something combat focused
3. Spend whatever left on parts
4. Grab some combat missions that - from their very ing vague description - sound fun
5. Die a bunch of times on the combat missions, quickly realize that because the mission pays low, doesn't mean it will be easy
6. Through trial and error, figure out exactly which combat missions are possible to complete
7. After completing some missions, the soul-crushing realization of how long it will take to progress to conflict zones sets in as I'll need a 150m FDL
8. Decide I need to make more money faster
9. Switch to trading ship
10. Not bad, make about 10m credits, but get very sick of jumping and cruising, miss the thrill of combat. The best hauler is still verrrrry far away from being purchased. Need money even faster.
11. Pick up a Dolphin as I heard passenger missions are nice, can't do anything just yet because you'll want to blow your brains out without an engineered FSD
12. Lookup felicity, need meta alloys
13. Fly a mind-numbing amount of jumps in a non-engineered mid grade FSD to Darnielle's progress, none for sale despite it being "so easy, just buy them!" online
14. Find a spreadsheet containing known locations of them on planets
15. Buy an SRV
16. More ungodly jumps to a planet with barnicles
17. Land, wrestle with glitchy rubbish SRV controls
18. Find barnacle, finally get a meta alloy
19. Yet more netflix and jumping to Felicity
20. Engineer my FSD, get a piddly increase in jumping
21. Rage-sell my dolphin and try mining
22. Time spent vs credit income is utterly ridiculous compared to trading or passenger missions
23. Rage crash my mining ship into the sun
24. Buy an ASP, honk around sytems, quickly get bored of supercruising to planets
25. Go back to Bubble to sell my data, get a laughable amount of credits, not going to jump 5000 lys away doing that ad nauseum to get a higher amount of credits
21. Quit the game because after doing ALLLLLL that over WEEKS of playing and I haven't even made a dent in FSD progress. I've literally been playing the game trying to progress and have for mats.
Oh but GOD FORBID I try to "farm" any mats or lookup clever ways to get mats. No no no, you should just be playing the same missions over and over and over and over again until you get enough for the next level of engineering. You went to Dav's hope to try and get mats faster to save time? LOL, if you had just played the game for 100 more hours you would've had the mats anyways!!!
In summary: why isn't there an "easy/medium/hard" difficulty slider for Solo mode? That way, all the hardcore elite players who play the game 40 hours a week will feel special, and people who have video games as a hobby with only a few hours a week will get satisfaction and progression? Then you can create a subforum specifically for easy mode, that way we don't get condescending elitist responses from someone who has 1000 hours into the game and loves everything about it.
1. Decide I want to do some combat
2. Sell my ship and trade for something combat focused
3. Spend whatever left on parts
4. Grab some combat missions that - from their very ing vague description - sound fun
5. Die a bunch of times on the combat missions, quickly realize that because the mission pays low, doesn't mean it will be easy
6. Through trial and error, figure out exactly which combat missions are possible to complete
7. After completing some missions, the soul-crushing realization of how long it will take to progress to conflict zones sets in as I'll need a 150m FDL
8. Decide I need to make more money faster
9. Switch to trading ship
10. Not bad, make about 10m credits, but get very sick of jumping and cruising, miss the thrill of combat. The best hauler is still verrrrry far away from being purchased. Need money even faster.
11. Pick up a Dolphin as I heard passenger missions are nice, can't do anything just yet because you'll want to blow your brains out without an engineered FSD
12. Lookup felicity, need meta alloys
13. Fly a mind-numbing amount of jumps in a non-engineered mid grade FSD to Darnielle's progress, none for sale despite it being "so easy, just buy them!" online
14. Find a spreadsheet containing known locations of them on planets
15. Buy an SRV
16. More ungodly jumps to a planet with barnicles
17. Land, wrestle with glitchy rubbish SRV controls
18. Find barnacle, finally get a meta alloy
19. Yet more netflix and jumping to Felicity
20. Engineer my FSD, get a piddly increase in jumping
21. Rage-sell my dolphin and try mining
22. Time spent vs credit income is utterly ridiculous compared to trading or passenger missions
23. Rage crash my mining ship into the sun
24. Buy an ASP, honk around sytems, quickly get bored of supercruising to planets
25. Go back to Bubble to sell my data, get a laughable amount of credits, not going to jump 5000 lys away doing that ad nauseum to get a higher amount of credits
21. Quit the game because after doing ALLLLLL that over WEEKS of playing and I haven't even made a dent in FSD progress. I've literally been playing the game trying to progress and have for mats.
Oh but GOD FORBID I try to "farm" any mats or lookup clever ways to get mats. No no no, you should just be playing the same missions over and over and over and over again until you get enough for the next level of engineering. You went to Dav's hope to try and get mats faster to save time? LOL, if you had just played the game for 100 more hours you would've had the mats anyways!!!
In summary: why isn't there an "easy/medium/hard" difficulty slider for Solo mode? That way, all the hardcore elite players who play the game 40 hours a week will feel special, and people who have video games as a hobby with only a few hours a week will get satisfaction and progression? Then you can create a subforum specifically for easy mode, that way we don't get condescending elitist responses from someone who has 1000 hours into the game and loves everything about it.