Just some 1.1 / 1.2 repair price comparison

I wore my 130m clipper down as much as I dared before parking it for 1.2

Here's the pre and post repair bill.


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Integrity for maxed out ships should drop a lot. They did increase for all-D rated trade ships. (My trade python jumped from 200k to 650k for 71%)
 
Thats certainly a help to everyone.

Now about the fact that combat playstyles are still nowhere near close to a bad trade run in earning potential...
 
Seems good to me. Integrity still seems stupid though. Way better. But still stupid. The only pilots that can comfortably afford that bill are traders. Who don't need it at all.

It'll be fine once rewards are scaled up properly.
 
My mostly "D" rated clipper (except for the FSD and power plant) was going to cost 260,000 for 40% this morning. Cost me 26,000 after the patch came out.
 
Thanks for sharing, but really? 18k for a 400T Clipper with 18% in hull? Isn't that a tad too little? No wonder I'm seeing since today those Clippers and Anacondas blasting through the mail slot with complete disregard of anything in between... I guess ships just lost sense of value...

As I see it, you buy an expensive ship, you have to pay expensive maintenance. That's how it always has been. I always hear complaints about repair bills from people bounty hunting in Anacondas and similar. A Viper, Cobra, and now Vulture are a tad more ideal for that, don't you think?

When I got defeated in combat and had to leg it, the real feeling of defeat was when seeing that repair bill. At that point you knew you had been completely beaten, and it had consequences. With these repair prices, those consequences are gone...
 
Thanks for sharing, but really? 18k for a 400T Clipper with 18% in hull? Isn't that a tad too little? No wonder I'm seeing since today those Clippers and Anacondas blasting through the mail slot with complete disregard of anything in between... I guess ships just lost sense of value...

As I see it, you buy an expensive ship, you have to pay expensive maintenance. That's how it always has been. I always hear complaints about repair bills from people bounty hunting in Anacondas and similar. A Viper, Cobra, and now Vulture are a tad more ideal for that, don't you think?

When I got defeated in combat and had to leg it, the real feeling of defeat was when seeing that repair bill. At that point you knew you had been completely beaten, and it had consequences. With these repair prices, those consequences are gone...

On the contrary, these new costs reward good flying, as people will no longer instantly leg it the moment they lose shields. Now hull tanking might be a genuine strategy, and it won't just be the SCB dance. Imagine a ship with mirrored reflective armour + hull reinforcements beating out a ship with a bunch of shield cells after losing its own shields. Comebacks in dogfights did not use to be possible, but now you'll never know if knocking the shields off your enemy equals an automatic win for you or not.

All in all, this is just great for PvP and PvE gameplay alike. Now all we need is the Imperial Courier...
 
Thanks for the comparison. I am still out here downloading the game...slowly.

I also have a sun baked Anaconda and a trashed Asp waiting for the new repair prices...
 
When everyone was talking about the reduced repair costs in the beta, I got excited...but that Ship Integrity bill is still hefty. At least I can Pirate in my Clipper and not automatically lose money just because I use my FSD Interdictor.

Thanks for posting the comparison. I had no idea that D-rated equipment actually got more expensive...
 
On the contrary, these new costs reward good flying, as people will no longer instantly leg it the moment they lose shields. Now hull tanking might be a genuine strategy, and it won't just be the SCB dance. Imagine a ship with mirrored reflective armour + hull reinforcements beating out a ship with a bunch of shield cells after losing its own shields. Comebacks in dogfights did not use to be possible, but now you'll never know if knocking the shields off your enemy equals an automatic win for you or not.

All in all, this is just great for PvP and PvE gameplay alike. Now all we need is the Imperial Courier...
I actually feel it causes just the opposite. Before, you had to take a decision, continue at a possible high cost, or leg it in shameless defeat. You're right that it's not an issue anymore. I new they were going to tone it down, but not to this level.
 
My mostly "D" rated clipper (except for the FSD and power plant) was going to cost 260,000 for 40% this morning. Cost me 26,000 after the patch came out.
Was that hull damage or ship integrity?


This is weird, my ship integrity cost went from about 4200 in 1.1 to 42,000 in 1.2.

I guess you have a D-fitted trade ship?

Ship integrity was based of the total value of the ship, which drove A-rated combat ships into nonsense levels of wear and tear. On the other hand, my D-rated Trade python was next to nothing to repair on integrity.

My guess is that they've fixed the integrity maintenance prices somewhere in the middle, regardless of outfitting levels. That's a very reasonable change.
 
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1.2 is definitely better on repairs than 1.1 but I used to do a little trick.
Before repairing, BUY a Repair unit...........
Then launch, sit on the pad and REPAIR most things.
Leave the station and redock and SELL repair unit.
Then go to the repair screen, cut down a lot of cost in 1.1.
But 1.2 is so many times less it may no longer be worth the time in doing that.
 
I lost 2% hull on submitting to an interdiction, and after stamping on the eagle in my Clipper I docked and was pleasntly surprised to see the repair bill was on 600 credits.
 
1.2 is definitely better on repairs than 1.1 but I used to do a little trick.
Before repairing, BUY a Repair unit...........
Then launch, sit on the pad and REPAIR most things.
Leave the station and redock and SELL repair unit.
Then go to the repair screen, cut down a lot of cost in 1.1.
But 1.2 is so many times less it may no longer be worth the time in doing that.
Since modules are almost free to repair, this would not have really helped you at all. Hull repair is where it's at.
 
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