Playing for a couple hours with rift, everything working fine, at the time, settings at .65 and 1.75 supersampling. Tried bumping to .65 and 2.00 ss, and immediately I'm losing frames, it's a constant jitter to the whole screen...
So I swap back down to 1.75, fire it back up, and all of a sudden now I'm seeing that jitter the same way I did at higher. CPU and GPU were never capped so I'm not sure what's going on. I'd read that ss mostly hits the gpu so I was increasing it until GPU usage was mostly being used, but even at 1.75 I was around 60-70%. Any ideas what could be causing issues? GPU and CPU both set to Max performance.
Thanks for any suggestions.
So I swap back down to 1.75, fire it back up, and all of a sudden now I'm seeing that jitter the same way I did at higher. CPU and GPU were never capped so I'm not sure what's going on. I'd read that ss mostly hits the gpu so I was increasing it until GPU usage was mostly being used, but even at 1.75 I was around 60-70%. Any ideas what could be causing issues? GPU and CPU both set to Max performance.
Thanks for any suggestions.