Hi, as a big JW/JP fan and after playing JW E2 ,lots of improvements and extra materials could turn this game experience much more authentic, complete and related to the films. I think all fans will agree with me for this changes in the acctual game, so here we go. Hold on to your buts ;D
DINOSAURS BEHAVIORS AND ANIMATIONS
"MUST HAVE" NEW SPECIES
DINOSAURS BEHAVIORS AND ANIMATIONS
- Dilophosaurus: iconic for using his venomous spray, wich saddly is not present in the "goat hunt" animation or any other "carnivore vs herbivore" hunt/fight, what is against the dinosaur hunt behavior, showed in the movies and tv series.
- Pack hunt: Only the raptors able to pack hunting. Velociraptor, troodon and Deinonychus. (other small carnivores can't hunt in packs)
- Compsognathus attacks goats, guests and smal herbivores in pack hunt, as seen in the movies.
- Large Sauropods, as Brachiosaurus, can stand up in 2 legs and stomping the ground like the iconic Brachiosaurus scene in Jurassic park and JPOG game.
- Improved gallimimus "jurassic park" sound, thats very rare to hear in the game.
- JP3 Pteranodons size ajustments (bigger) and skin name correction (1997 to 2001)
- JP3 skin details ajustments. Actual skin is really poor.
- Fixed Jurassic Park 3 (2001) Velociraptor dimorfism: Males (grey ones) have the head quills and females (black and white ones) dont have'it.
- Poisonous bite: present in Troodon, Dilophosaurus AND Compsognathus (novels and camp cretaceous).
- Tylosaurus and Liopleurodon can now be fed by the shark feeder, as the mosasaurus.
- 'breathing" behavior for aquatic reptiles. they need do stand their heads above the water to breathe (realism)
- Smart dinosaurs (Velociraptor, indominus rex and indorapor) have the abbility to open gates when trying to scape.
ATTRACTIONS, SCENARY AND MORE - Lagoon viewing gallery "re-shaped": the lagoon's gallery needs to be bigger OR can be built in sets (really close to each other), so we can build a very similar feeding show like JW movie.
- Shark feeder change: now can be placed righ in front de acquatic viewing gallerys.
- Agressive dinosaurs with the abillity to break the glass from Viewing gallerys and gyrospheres, than can be fixed with de maintence vehicles
- New decorations: Water Fountains, "Mosquito Amber" rock decoration, Dinosaurs Skeletons decorations and Trashcans.
- Pleaceble Trees (as in JWE1)
- Addition of intense Fog (fog weather) in tropical maps.
- JW Era Indominus wall fences, like the iconic 'indominus rex paddock". Walls with iron supports.
- Addition of "JW Era raptor squad paddock"
- Addition of "JP Era raptor pen" (as in JWE1)
- Addition of "JW Era fallen tree observation platform" as seen in "Jurassic world" movie and "camp cretaceous"
- "able/disable Blood in game": players will be able to able/disable the presence of blood in corpses, ground and dinosaurs mouths/claws, after fights, deaths and eating animations.
- Addition of "acquatic vegetation tool" for laggons
- New ambient decoration: fallen trees. Pterosaurus can land on this object, as in rocks.
- New map: Lockwood property - large map, with the lockwood manor in de background.
- New Map: Fallen Kingdom Nublar. Active volcano in the background.
- Genetics: low probability, of albine 9all white) or melanistic (all black) creatures, regardless of applied skin genes.
"MUST HAVE" NEW SPECIES
- Concavenator (Lockwood museum Design, in Fallen Kingdom)
- Mononychus (Lockwood museum Design, in Fallen Kingdom)
- Scorpius rex (camp cretaceous specie)
- monolophosaurus (camp cretaceous species)
- Musaurus (Novel specie)
- Teratophoneus (FK)
- buitreraptor
- lesothosaurus
- Protoceratops
- Regaliceratops
- Kosmoceratops
- Nyctosaurus
- Maxakalisaurus
- Irritator
- spektrovenator
- dakosaurus
- scafognathus
- plateosaurus
- segisaurus
- scelidosaurus
- australovenator
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