JWE3 Cut list bingo

The website states that we’re getting 82 species (86 with deluxe), meaning 36 are getting axed.

I mean this in the name of a bit of fun, which do you think are gonna go? 36 is an interesting number because by time you get past all of the franchise canon species, you will have to cut some of what some of the people here have thought as safe “soft-canon” species.

Here are my predicted cuts. This isn’t a list of my least favourites. Actually there’s a bunch on here that hurt my soul because I think they’re gonna go.

  1. Alamosaurus
  2. Ankylodocus
  3. Archaeornithomimus
  4. Australovenator
  5. Barbaridactylus
  6. Carcharodontosaurus
  7. Chasmosaurus
  8. Chunkingosaurus
  9. Deinonychus
  10. Dracorex
  11. Diplodocus
  12. Elasmosaurus
  13. Gigantoraptor
  14. Gigantspinosaurus
  15. Homalocephale
  16. Huayangosaurus
  17. Liopleurodon
  18. Maaradactylus
  19. Majungasaurus
  20. Megalosaurus
  21. Muttaburrasaurus
  22. Olorotitan
  23. Pentaceratops
  24. Polacanthus
  25. Proceratosaurus
  26. Qianzhousaurus
  27. Sauropelta
  28. Segisaurus or Sinosauropteryx (not sure which)
  29. Spinoraptor
  30. Stegoceratops
  31. Tapejara
  32. Torosaurus
  33. Tsintaosaurus
  34. Tylosaurus
  35. Utahraptor
  36. Wuerhosaurus

You never know though, maybe they will cut some of the show ones or some other unexpected picks.
 
Mine looks something like this... I'm not super confident in its accuracy, but I tried to work around what I think is at least plausible... and yes, I know it isn't a full list of cuts... but this hard, okay.

Oh and before it's asked, I'm currently working under the assumption that the seven non-breeding animals are the hybrids...
  • For one, having to pay three times for the same animals would suck immensely...
  • The inability to breed makes sense from a logical standpoint...
  • Without the need to breed, they'd presumably take less work to port into the new game...
  • The only obvious potential alternative--little dinosaurs like Comsognathus can't breed--sounds terrible.

- Deluxe DLC -
The two animals confirmed cut from the roster... and subsequently return as part of the paid Deluxe Edition DLC pack.
  1. Concavenator --- Really wish they had done something about the quills... they look more like wires than anything natural.
  2. Thanatosdrakon --- Sigh... it's a common, generic azhdarchid... from Argentina, a place where pterosaur options are plentiful. Definitely one I would have put under the cut list...

- Redesign -

Animals that could use a cosmetic upgrade, which would probably justify releasing them later as part of some paid DLC.
  1. Acrocanthosaurus --- The head design is all wrong; it resembles a generic carnosaur as oppose to the actual animal.
  2. Amargasaurus --- Modern theory leans more towards the idea of the neck being covered in flesh and muscle as appose to spikes.
  3. Albertosaurus --- The shape of the skull and the crests over the eyes are all wrong... furthermore, like medium-sized tyrannosaurs, Albertosaurus is thought to have some kind of feathery cover.
  4. Carcharodontosaurus --- One again, the skull is all wrong, being too pointed.
  5. Cearadactylus --- Skull again; actually Cearadactylus didn't have the long, erm... stick coming out the back of the head.
  6. Deinonychus --- A complete redesign is in order here; they should be half their current size, no sail or crest or whatever that is, the skull should be more like Jurassic's Velociraptor, and they should be covered in feathers like Pyroraptor.
  7. Elasmosaurus --- All those spikes make it look like a dragon... a dragon that is poorly built for swimming.
  8. Gigantoraptor --- Maybe it's just me, but the face looks way too cartoonish.
  9. Jeholopterus --- The looks are okay, but the way they animate is way off... more like a bat than a pterosaur. Would also be nice if they had water needs like every other animal.
  10. Mamenchisaurus --- I really don't care for the inaccurate movie design... and that's now my problem... my problem is the neck should be more horizontal, like the Dominion Dreadnoughtus.
  11. Nothosaurus --- Being a full aquatic previously, it's probable they'd need to put some time and effort converting it to semi-aquatic.
  12. Struthiomimus --- Obviously needs layer of feathers.
  13. Troodon --- Once again, feathers are a must... also, could we get sound effects that weren't recycled from the Compsognathus?

- Redundant -

Animals that are purely redundant, adding nothing to the series that couldn't be added by better options... assuming of course better options weren't already in the game. If given the chance, I'd cut them out entirely and invest the time and energy to add something else.
  1. Dracorex --- Even ignoring whatever debate there is over its legitimacy, three Hell Creek pachycephalosaurs is way too much.
  2. Chungkingosaurus --- How or why they picked this over the extremely similar, yet bigger and far more recognizable Tuojiangosaurus is beyond me.
  3. Maaradactylus --- A random random ornithocheirid added solely because its species is a reference to Steven Spielberg... there are so many better pterosaurs to choose from...
  4. Megalosaurus --- I get the historical importance, but compared the incredibly similar and far more versatile Torvosaurus, it isn't nearly as useful.
  5. Metriacanthosaurus --- One of those random animals no one would have wanted if the prop makers were more intelligent... a miniature Yangchuanosaurus at best.
  6. Nodosaurus --- Beyond being the first nodosaur, it's a complete mystery from a random location without any contemporaries for a proper mixed exhibit.
  7. Proceratosaurus --- Another random animal added thanks to the prop makers and obsessive people... the new Guanlong adds everything Proceratosaurus could, but does it much better.
  8. Segisaurus --- Little more than a lesser Coelophysis; another prop maker's mistake... even better, the only reference to it is never shown on screen... and where I come from, it's only canon if you can see it on screen.
  9. Styxosaurus --- Comes from the same time and location as Elasmosaurus... and would have the exact same appearance as Elasmosaurus if not for the fantasy elements applied to both... almost literally an Elasmosaurus 2.0.

- Chaos Theory DLC? -

DLC involving Chaos Theory seems inevitable... with three current animals making their official debute in the series, the idea of them being held back for DLC sounds at least plausible.
  1. Majungasaurus
  2. Pachyrhinosaurus
  3. Suchomimus

- Everything Else -

My opinions of these vary between genus... but sacrifices have to be made somewhere and I feel these would make more sense than others...
  1. Alamosaurus --- The only titanosaur known from North America... it's only contemporaries are Tyrannosaurus, Quetzalcoatlus, and Torosaurus... and of those three, the only viable one (Torosaurus) is also on this list, making it a bit of a solo act.
  2. Attenborosaurus --- We have Ichthyosaurus and Plesiosaurus from the same formation... would probably be more fun if the three could co-exist and not fight constantly.
  3. Barbaridactylus --- I like the look... but the design is based on the related and far better known Nyctosaurus.
  4. Crichtonsaurus --- A lovely and unique ankylosaur... it's the only animal from its dig site. Personally, I feel options for scientifically accurate mixed exhibits are more favorable than singular animals; cutting these feel a smarter option.
  5. Cryolophosaurus --- A wonderful addition... but like many theropods, it's fated to be all alone, without the ability to mix with others, and I really want to hold onto the scientifically accurate mixed exhibit options.
  6. Liopleurodon --- It's alright... but when compared to the likes of Pliosaurus and Kronosaurus... lets be honest, if it wasn't for Walking with Dinosaurs, no one would care about this one.
  7. Olorotitan --- Definitely a beautiful specimen... but being all by itself, without any contemporaries, it can never be a part of an accurate mixed exhibit.
  8. Pentaceratops --- A solid addition; very distinct from most ceratopsians... all of its contemporaries can mix with other exhibits though, making it sort of the odd man out.
  9. Qianzhousaurus --- I do like it... but I still wonder if Alioramus would have been the more sensible choice. If it does come back though, I'd love a more accurate redesign with feathers.
  10. Torosaurus --- The original Triceratops 2.0. Another "it's alright" animal that will always feel a little redundant compared to the alternatives.
  11. Tsintaosaurus --- May or may not be a contemporary of Sinoceratops; both are found in the Wangshi Group, but the Wangshi Group further divides into the Xingezhuang Formation (featuring Sinoceratops) and the Jingangkou Formation (featuring Tsintaosaurus). Contrary to what JWE suggests, I can find no evidence Tsintaosaurus or Crichtonsaurus are found in the Yuliangze Formation.
  12. Tylosaurus --- The design is ugly... and in many ways its just a Mosasaurus 2.0.
  13. Utahraptor --- There are plenty of dromaeosaurs in the game to already... and like Cryolophosaurus, it's all alone by design.
  14. Wuerhosaurus --- Unless we get to put land animals into aviaries this time, the only contemporary this one has is Psittacosaurus... and Psittacosaurus comes from many dig sites without Wuerhosaurus, giving it plenty of alternative friends.
 
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That number is incorrect 122 - 84 = 38 (Guanlong and Protoceratops aren't in JWE2). We also know for certain there are new species in that 82 of base game, so it's more than 38 missing at launch, maybe around 50.

Given the Ankylodocus got its remodel just last year, I suspect it's base game, along with most JWE2 DLC species (all feathered species were DLC, and were popular).

Archaeornithomimus comes to mind as the most likely to not come back at all, but I would think the next few years of support are going to be flooded with "bring back all the species" suggestions, so in the long term I would think they're all coming back, as it'd be impossible to be truly responding to the community and not do that.

Here's my guess based on our current info and suspicions of a Chaos Theory DLC, as well as further DLC inclusions:
  1. Acrocanthosaurus
  2. Amargasaurus
  3. Archaeornithomimus
  4. Barbaridactylus
  5. Camarasaurus
  6. Carcharodontosaurus
  7. Cearadactylus
  8. Chasmosaurus
  9. Chungkingosaurus
  10. Coelophysis
  11. Crichtonsaurus
  12. Cryolophosaurus
  13. Deinonychus
  14. Dracorex
  15. Dsungaripterus
  16. Edmontosaurus
  17. Elasmosaurus
  18. Euoplocephalus
  19. Gigantspinosaurus
  20. Huayangosaurus
  21. Jeholopterus
  22. Liopleurodon
  23. Maaradactylus
  24. Maiasaura
  25. Majungasaurus
  26. Megalosaurus
  27. Metriacanthosaurus
  28. Muttaburrasaurus
  29. Nigersaurus
  30. Nodosaurus
  31. Olorotitan
  32. Ouranosaurus
  33. Pachyrhinosaurus
  34. Pentaceratops
  35. Plesiosaurus
  36. Polacanthus
  37. Qianzhousaurus
  38. Sauropelta
  39. Shonisaurus
  40. Spinoraptor
  41. Stegoceratops
  42. Struthiomimus
  43. Suchomimus
  44. Tapejara
  45. Torosaurus
  46. Troodon
  47. Tsintaosaurus
  48. Tylosaurus
  49. Wuerhosaurus
  50. Yutyrannus
 
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Nobody gives the worst dinosaur in the game a mention? Atrociraptor should be OUT, it's the only bet I'm gonna make, this copy-paste raptor should be CUT.

Atrociraptor would be another animal that doesn't breed, it is only created for the (least movie) to be a trained attacking animal, it is like the hybrids a monster just to be a monster.

Others I'm gonna bet are out, at least they should be out:
1: Atrociraptor
2: All hybrids (spare for Indominus Rex and Indoraptor I guess)
3: Segisaurus
4: Metriacanthasaurus
5: Aeraareaeraeralerlejarljalerjloarlkjalrjlkrjmimus
6: Albertosaurus
7: Styxosaurus and Attenborosaurus, just give their models to the names-of-the-family Plesiosaurus and Elasmosaurus
8: Tarbosaurus
9: Tsintaosaurus
10: Asian Stegosaurs
11: One of the nodosaurs, probably nodosaurus itself
12: Diplodocus should get a remake, it is just so boring, and we already have posterboy boring in Apatosaurus, soooo
13: Dracorex
14: Edmontosaurus, so Shantungosaurus can finally enter
15: A couple of same-ish pterosaurs, spare for Pteranodon, Quetzalcoatlus, Dimorphodon, Thanos and Tapejara.
16: Deinonychus
17: A couple of ceratopsians, I hope Pentaceratops and Sinoceratops (I'm sure this won't happen, but that thing hits me the wrong way)
18: Nigersaurus, if they add new smaller sauropods, add Saltasaurus, Bajadasaurus, and Shunosaurus.
19: Monolophosaurus and Proceratosaurus, two nobodies

If they remove Maiasaura in a game about babies, they really don't know what they are doing.
 
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We've got 37 species from the cut! Ready?
  1. Alamosaurus
  2. Ankylodocus
  3. Archaeornithomimus
  4. Australovenator
  5. Barbaridactylus
  6. Carcharodontosaurus
  7. Chasmosaurus
  8. Chunkingosaurus
  9. Deinonychus
  10. Dracorex
  11. Diplodocus
  12. Elasmosaurus
  13. Gigantoraptor
  14. Gigantspinosaurus
  15. Homalocephale
  16. Huayangosaurus
  17. Liopleurodon
  18. Maaradactylus
  19. Majungasaurus
  20. Megalosaurus
  21. Muttaburrasaurus
  22. Olorotitan
  23. Pentaceratops
  24. Polacanthus
  25. Proceratosaurus
  26. Qianzhousaurus
  27. Sauropelta
  28. Segisaurus
  29. Sinosauropteryx
  30. Spinoraptor
  31. Stegoceratops
  32. Tapejara
  33. Torosaurus
  34. Tsintaosaurus
  35. Tylosaurus
  36. Utahraptor
  37. Wuerhosaurus
 
- Redesign -

Animals that could use a cosmetic upgrade, which would probably justify releasing them later as part of some paid DLC.
  1. Acrocanthosaurus --- The head design is all wrong; it resembles a generic carnosaur as oppose to the actual animal.
  2. Amargasaurus --- Modern theory leans more towards the idea of the neck being covered in flesh and muscle as appose to spikes.
  3. Albertosaurus --- The shape of the skull and the crests over the eyes are all wrong... furthermore, like medium-sized tyrannosaurs, Albertosaurus is thought to have some kind of feathery cover.
  4. Carcharodontosaurus --- One again, the skull is all wrong, being too pointed.
  5. Cearadactylus --- Skull again; actually Cearadactylus didn't have the long, erm... stick coming out the back of the head.
  6. Deinonychus --- A complete redesign is in order here; they should be half their current size, no sail or crest or whatever that is, the skull should be more like Jurassic's Velociraptor, and they should be covered in feathers like Pyroraptor.
  7. Elasmosaurus --- All those spikes make it look like a dragon... a dragon that is poorly built for swimming.
  8. Gigantoraptor --- Maybe it's just me, but the face looks way too cartoonish.
  9. Jeholopterus --- The looks are okay, but the way they animate is way off... more like a bat than a pterosaur. Would also be nice if they had water needs like every other animal.
  10. Mamenchisaurus --- I really don't care for the inaccurate movie design... and that's now my problem... my problem is the neck should be more horizontal, like the Dominion Dreadnoughtus.
  11. Nothosaurus --- Being a full aquatic previously, it's probable they'd need to put some time and effort converting it to semi-aquatic.
  12. Struthiomimus --- Obviously needs layer of feathers.
  13. Troodon --- Once again, feathers are a must... also, could we get sound effects that weren't recycled from the Compsognathus?
I don't really agree or understand what whole "redesign hopes and dreams" thing since the JWE2 rumors before its announcement. JWE2 never once redesigned (give new model meshes) to any returning dinosaurs. The only exception was the Ankylodocus that came years later.

Others I see, especially on the unofficial JWE Discord server, hope that action means a brighter possibility of it happening to others for JWE3. But, I'm gonna have to say it straight that I don't believe so, because unless I turn out to be wrong here, that's only an exception among exceptions and not a new norm, and I've experienced similar things like that so many times too outside of JWE games too.

- Chaos Theory DLC? -

DLC involving Chaos Theory seems inevitable... with three current animals making their official debute in the series, the idea of them being held back for DLC sounds at least plausible.
  1. Majungasaurus
  2. Pachyrhinosaurus
  3. Suchomimus
I do agree and believe Chaos Theory DLC content will happen, but I don't think the JWE designs will be included in such DLCs, because based on how I see and have observed them do updates and other PDLC packs (dino and expansion) throughout both games, they don't ever mix things that aren't from a certain source they're basing their DLCs and updates on.

For instance, the Jurassic Park 30th anniversary update for JWE2 only has content from Jurassic Park itself and nowhere else. RTJP for JWE1 only has content from (or based on) the JP trilogy only and nowhere else. So, anything under a film or TV title name from the franchise won't have content of any kind outside of their source materials.

If anything, the best DLCs I can think of for both JWE and CT content to be mixed together is if they are not labeled under such titles like JWE2's last four dino packs. So, either that will be the case for these three CT dinos, or they will all be in the standard game at launch so that they will receive CT designs later down the line. Contrary to popular belief here in the Frontier forums, there are no cases of PDLC content requiring other PDLC to properly function or get extra content from for each other in that way for any game in gaming history.
 
I don't really agree or understand what whole "redesign hopes and dreams" thing since the JWE2 rumors before its announcement. JWE2 never once redesigned (give new model meshes) to any returning dinosaurs. The only exception was the Ankylodocus that came years later.
The logic is pretty simple:
1. There is precedence for it happening with animals that were cut and later returned via paid DLC... not just the Ankylodocus either; the Stegoceratops and Spinoraptor saw design changes, albeit far less obvious. If it happened once, it can happen again...
2. The need for babies and genders and swimming and such means they're more or less remaking every animal anyways... what's stopping them from going a step further and fully update the design? Especially since, again, precedence...
3. If they're gonna make us pay extra for returning animals, they could at least make it worth the price... by which I mean treat them like all new animals instead of returning old ones...

JWE2 never once redesigned (give new model meshes) to any returning dinosaurs. The only exception was the Ankylodocus that came years later.
1. Only four animals were cut from JWE to JWE2... we're looking at 40+ this time around...
2. Of the four cut, I'm pretty sure Ankylodocus was the only one people took issue with... while we can't say what has been cut, there are plenty of JWE2 animals in the game with designs people dislike...
3. See number 3 above...
 
Animals that could use a cosmetic upgrade, which would probably justify releasing them later as part of some paid DLC.
Don't know why you excluded Liopleurodon and Tylosaurus from this list but had animals with great models like Gigantoraptor and Jeholopterus that really do not need to be messed with in any way. There are plenty of people who would be willing to buy Liopleurodon again if it looked like the actual animal and not the hideous Syfy orignal abomination that it currently is in JW2.
 
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Don't know why you excluded Liopleurodon and Tylosaurus from this list but had animals with great models like Gigantoraptor and Jeholopterus that really do not need to be messed with in any way. There are plenty of people who would be willing to buy Liopleurodon again if it looked like the actual animal and not the hideous Syfy orignal abomination that it currently is in JW2.
I know it may not be super obvious, what with me being the only one not to just write a bunch of names and move on... but I did take the time to include some basic rationale behind my decisions with this strictly hypothetical list... you could try reading them maybe?
 
but I did take the time to include some basic rationale behind my decisions with this strictly hypothetical list... you could try reading them maybe?
Yeah, and the rationale for the choice of redesigns is pretty nonsensical. The rationale for redesigning an animal from the ground up is that a lot of people complain about its appearance. Frontier's Liopleurodon has been reviled ever since it was revealed, and while it may be considered a redundant species (I wouldn't say so considering we have a grand total of two pliosaurs in the game), it's still an iconic animal. Acrocanthosaurus and Carcharodontosaurus are redundant as well, and I still expect them to come back, whether in the base game or as DLC with new designs.
 
Decided to chip in with some observations recurring choices(sorry dragon, im not targeting you in particular. So far you have been the only one to post why you think what you do so its easier to bounce off of. these are not criticisms )
Acrocanthosaurus --- The head design is all wrong; it resembles a generic carnosaur as oppose to the actual animal.
acro skull comparison.jpg

The head surprisingly actually is quite scarily accurate when you overlay a scaled Acrocanthosaurus skull over it, its not a perfect fit, the maxilla is a bit deep and the orbital fenestra on the model is a bit far forward but as far as "jurassified" designs go the head is good. Now what I would like to see is the walking animation fixed so it doesnt have that little jump.
Albertosaurus --- The shape of the skull and the crests over the eyes are all wrong... furthermore, like medium-sized tyrannosaurs, Albertosaurus is thought to have some kind of feathery cover.
I agree the orbital horns are greatly overexaggerated, but I have to disagree with on the latter, Tyrannosaurids(the Albertosaurine+Tyrannosaurine clade) are one of the few dinosaur clades where hat the evidence to say say with some certainty were majority scaled animals across the body. What cant be ruled out is Elephant like "fuzz", but that is the maximum extent the evidence from fossil skin impressions from across the group tells us.
Carcharodontosaurus --- One again, the skull is all wrong, being too pointed.
Hey its Maip macrothrax! The skull is only the tip of the iceberg with this one. Carch ingame is far too skinny and gracile, Get my boi some meat! Carch is the sister taxa to Giganotosaurini, the really robost chonky Caracharodontosaurids, Tyrannotitan's paratype has a fossil femur that is outright larger than Sues, lenghwise its a full 10cm longer. And Giganotosaurus also is a heafy beast in of itself with its paratype only being estimated to be only 200kg lighter than Scotty. Barring other members of Giganotosaurini, Carcharodontosaurus is their closest reletive. It probably wasnt as massive but it wouldnt have been no lightweight.
Dracorex --- Even ignoring whatever debate there is over its legitimacy, three Hell Creek pachycephalosaurs is way too much.
This one I dont get, Im a big lover of filling out the rosters of well known formations and few are as well known or explored as Hell creek, and on its taxonomic validity, I personally think its not as open and shut as some like to make it out to be, Pachycepalosaurs in Hell creek are phenomenally rare, last I checked they made up about 1% of all dinosaur material cataloged from Hell creek, and in other formations both flat headed and domed Pachycephalosaurs have been noted as distinct (Prenocephale and Homalocephale). With dinosaur ontogeny being a "controvercial" topic among other hell creek dinosaurs, I'm left to be convinced there are only three Pachycephalosaurs in Hell creek
--- A complete redesign is in order here; they should be half their current size, no sail or crest or whatever that is, the skull should be more like Jurassic's Velociraptor, and they should be covered in feathers like Pyroraptor.
This one I couldn't disagree with more, as much as I ramble about accuracy I do like a bit of cheeky fun.and here is a fun little factoid for you all. The in game Deinonychus is canonicly the female. I want Frontier to double down with its crazy inaccuracy. I want a full on rooster/turkey crested male!

Metriacanthosaurus --- One of those random animals no one would have wanted if the prop makers were more intelligent... a miniature Yangchuanosaurus at best.
This one will not be cut. Why? Its a film canon species. It has a cameo in Jurassic park as one of the embryos Nedry steals, and so far to my knowledge no film canon species have been cut.
--- I do like it... but I still wonder if Alioramus would have been the more sensible choice. If it does come back though, I'd love a more accurate redesign with feathers.
In this case I say why not both? They are visually distinct animals Qian is quite a bit bigger than both Alioramus species and from seprate formations. Also Alioramini is a tribe of Tyranosaurines, so barring a fossil of one with feathers the evidence all points to them being scaled animals.
Torosaurus --- The original Triceratops 2.0. Another "it's alright" animal that will always feel a little redundant compared to the alternatives.
Another one I just dont get the "Too Similar" argument for. This is perhaps the only dinosaur I think frontiers design undersells just how unique it is, because its actually a spectacularly unique animal in its own right and far from a Triceratops clone, it had the outright largest skull of any known land animal with the largest skulls being 3m long. To put it into perpective in game Velociraptor has a lengh of 3.9m. Torosaurus skull alone was three quarters the lengh of a Velociraptor.

The skulls for comparison.
Torosaurus-Triceratops-compare-1048343663.jpg


tororaptor.jpg
 
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In this case I say why not both? They are visually distinct animals Qian is quite a bit bigger than both Alioramus species and from seprate formations. Also Alioramini is a tribe of Tyranosaurines, so barring a fossil of one with feathers the evidence all points to them being scaled animals.
Because as people like you seem to forget (or simply not care) there is and always shall be limits to the number of animals we can add to these games... and if we waste all the spots on the JWE equivalent of the Bornean Pygmy Elephant, we won't be getting animals that actually add new and unique elements to the game...

Speaking of which...
This one I dont get, Im a big lover of filling out the rosters of well known formations and few are as well known or explored as Hell creek, and on its taxonomic validity, I personally think its not as open and shut as some like to make it out to be, Pachycepalosaurs in Hell creek are phenomenally rare, last I checked they made up about 1% of all dinosaur material cataloged from Hell creek, and in other formations both flat headed and domed Pachycephalosaurs have been noted as distinct (Prenocephale and Homalocephale). With dinosaur ontogeny being a "controvercial" topic among other hell creek dinosaurs, I'm left to be convinced there are only three Pachycephalosaurs in Hell creek
I'm a big fan of filling out formations as well... but what do think would add more to the Hell Creek formation? A truly unique animal like Anzu, Leptoceratops, Thescelosaurus, or even something truly out there like Paleosaniwa or Brachychampsa.... or a third pachycephalosaur that could easily be replaced by something like Stegoceras or Prenocephale or really anything that actually fills in the gaps of the roster...

And don't say "just add them all" because I've already pointed out that adding everything is never an option...
 
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Because as people like you seem to forget (or simply not care) there is and always shall be limits to the number of animals we can add to these games... and if we waste all the spots on the JWE equivalent of the Bornean Pygmy Elephant, we won't be getting animals that actually add new and unique elements to the game...

Speaking of which...

I'm a big fan of filling out formations as well... but what do think would add more to the Hell Creek formation? A truly unique animal like Anzu, Leptoceratops, Thescelosaurus, or even something truly out there like Paleosaniwa or Brachychampsa.... or a third pachycephalosaur that could easily be replaced by something like Stegoceras or Prenocephale or really anything that actually fills in the gaps of the roster...

And don't say "just add them all" because I've already pointed out that adding everything is never an option...
Coincidentally I play a lot of PZ too and I adore the Bornean Pygmy Elephant. once I have some spare cash they are the first of the new animals I'm adding to my big zoo. I have to ask though. Why did PZ need All 5 species of Panthera? or seven different bears? They functionally are equivalent to having 5 diffrent Tyrannosaurus because the skins look different. Id argue "distinctness" is more than just filling out spare spaces with something novel for the sake of its novelty. Your latter point about filling in gaps in other formations is much more persuasive imo. Im willing to concede on Dracorex, but I still think Torosaurus should stay.

Last but not least, each game has sequentially added more dinosaurs to the roster than the previous, and I don't think giving a few spots to filling out iconic sites like hell creek/morrison/nemegt is a bad thing(though to be honest id prefer a nemegt sauropod like Opisthocoelicaudia or Nemegtosaurus over Alioramus)
 
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