Hello Commanders!
I am still fairly new to Elite: Dangerous, only have about 50 hours logged. After hearing about the Guardians release next week, I asked around for the confirmed fighter bay ships. The Keelback is the only one I could afford, as money is rather scarce at the moment. So, I invested a large sum of what money I have in one and have spent a fair bit on the ship. However, I'm having issues working out a decent build for it.
My main focus of the build, is working out which weapons work best with it. I currently have 2 gimballed burst lasers and 2 heat seeking missiles. Due to the lack of manoeuvrability, I have relied on weapons that have tracking. But I need more firepower. My tactics are mainly built around bringing the shield down and then firing off a barrage of missiles to destroy the enemy as fast as possible. But I'm having a lot of trouble recently.
At the moment, I'm running CGs to try make some money, the couple hundred thousand Im getting for bounties isn't cutting it anymore, and I don't really know how to make decent money as of yet.
I know the Keelback gets a lot of hate, but I've been flying it for about 5-10 hours now, and I do like the ship.. I just need to work out a weapons system and what modules work best with it.
Thanks guys.
I am still fairly new to Elite: Dangerous, only have about 50 hours logged. After hearing about the Guardians release next week, I asked around for the confirmed fighter bay ships. The Keelback is the only one I could afford, as money is rather scarce at the moment. So, I invested a large sum of what money I have in one and have spent a fair bit on the ship. However, I'm having issues working out a decent build for it.
My main focus of the build, is working out which weapons work best with it. I currently have 2 gimballed burst lasers and 2 heat seeking missiles. Due to the lack of manoeuvrability, I have relied on weapons that have tracking. But I need more firepower. My tactics are mainly built around bringing the shield down and then firing off a barrage of missiles to destroy the enemy as fast as possible. But I'm having a lot of trouble recently.
At the moment, I'm running CGs to try make some money, the couple hundred thousand Im getting for bounties isn't cutting it anymore, and I don't really know how to make decent money as of yet.
I know the Keelback gets a lot of hate, but I've been flying it for about 5-10 hours now, and I do like the ship.. I just need to work out a weapons system and what modules work best with it.
Thanks guys.