Keep it simple please

Dear Frontier :D

I courious follow any changes in Elite. But I begin to worry about its complexity. If you introduce new rules or changed rules, please explain them in only THREE short lines. If you can't, just forget about the changes. It will be too complicated.

Tnx, Imo / Elite Secret Service
 
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I agree with the sentiment but it's really a goal to work towards rather than an absolute limit. How a thing is described really just depends on how much detail you want to include in the description.

Riverside was born.
Riverside is still alive.
Riverside is currently 13.5kLys from home and closing.

Not much of a life story but it's three short sentences ;)
 
I agree with the sentiment but it's really a goal to work towards rather than an absolute limit. How a thing is described really just depends on how much detail you want to include in the description.

Riverside was born.
Riverside is still alive.
Riverside is currently 13.5kLys from home and closing.

Not much of a life story but it's three short sentences ;)

That sounds like a fine life, 30kly from home and closing here. :D

Specifically in relation to rules though, you should strive to make things simpler not more complicated. I suspect the OP is referencing the C&P changes specifically, which do seem to be getting a bit complicated, and it doesn't seem to matter how complicated you make them, there's always a group that finds them unbearable. Complexity just adds more options to disagree with :D
 
Dear Frontier :D

I courious follow any changes in Elite. But I begin to worry about its complexity. If you introduce new rules or changed rules, please explain them in only THREE short lines. If you can't, just forget about the changes. It will be too complicated for me.

Tnx, Imo / Elite Secret Service

Fixed :p

I don't have any trouble following the 'complicated' new rules for anything.
It's also very logical.

What I am confused about, is which rules we're now using, I've read too many.... :D
 
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