Keeping track of systems to re-visit?

Hi,

I'm looking for a way to track my exploration progress, specifically lost data (due to death) that can be acquired once more by re-visiting systems I already scanned.

For example, I'm doing several short exploration trips each day in different areas in/around the bubble. I'm handing in most of the data, but the majority of it gets lost because I get killed on my way to a station or because I crash on a planet etc. Now, I really would like to scan all those systems again to get back that data and sell it. But my problem is, I don't know which systems I have to re-visit and which system I have already sold the data of.

I could manually check each system on the galaxy map, but boy would that be some tedious work.

Is there a more elegant way to approach this? Are there any tools that would allow me tracking data sold vs unsold so I could quickly filter out all the systems I need to return to?

If not, how difficult would it be to create such a tool? Does Elite even provide this kind of information?
 
So, if you've been reporting your data to EDSM then you can export your visited stars, but this does not take into account the systems you have actually handed in data for.

EDIT: and by this I mean you can report data to EDSM, but not sell it in game (cos you explode or something). Which basically generates a disconnect between the data in EDSM and the data in game. This happened to me recently where I exploded after scanning 1200+ systems: https://forums.frontier.co.uk/threa...a-on-1274-undiscovered-systems-whoops.519723/ but I went back and retraced my steps thanks to EDSM data, then sold all the data to ensure the in game data was correct too.

Elite does not provide an indication as to whether a visited system on your map had its data handed in, only that you visited it (you can kinda see whether the system map is available to you, however, but that's not a perfect indication), BUT I could write something that takes your visitedstarscache.dat file and gives you a list of system names contained within it - essentially a reverse of what I wrote for Visitedstarscache.space. That would show you what you have visited even if you haven't reported them to EDSM, and you'd have to do the work to find out if you have the data on the systems or not.

EDIT: added some more info.
 
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  1. Download and install EDDiscovery
  2. Run it. It will scan all the Journal-files ED creates while you explore, containing tons of information from your past travels.
  3. This will give you a History of where you were when, as well as detailed info on every scanned object, a 2D/3D visualisation of your trips, forecast for exploration payouts, and much more
  4. If you so wish you can have EDDiscovery share your exploration data with EDDN/EDSM, which is basically the hub where many (most?) explorers share their data, enabling many of the fascinating analysis-treads you see in this forum.
  5. If you create an EDSM-account your shared data there will also act as an automatic backup, in case e.g. your hard disc crashes and you lose all you locally stored data.
So yes, this is the tool and the elegant way to achieve what you asked.

Have been using it since 2014 (at least that's the oldest entry in my history) - 11/10 would recommend.
 
I may be wronggut, once discovered you cannot repeat the discovery whether it was handed in or not. I'll have to try it and see
 
I may be wronggut, once discovered you cannot repeat the discovery whether it was handed in or not. I'll have to try it and see
If you scanned something but lost the data (because of ship destruction) before selling it, then you do have to repeat the scans.
Of course, all the information is still recorded in the journals, so it's just for marking them as discovered in-game again. Plus the credits and tags.
 
I may be wronggut, once discovered you cannot repeat the discovery whether it was handed in or not. I'll have to try it and see

You usually can, although I did have one trip that I couldn't rescan things lost to my untimely demise. That bug has apparently been fixed (although not retrospectively for me - it was a couple of years before I winged up with Chiggy while he scanned my first undiscovered ELW so I could finally get my name on it...) but it means it is a class of bug that could potentially recur.
 
How are you getting killed on the way to the station?
Interdiction by NPC or player?
By fitting out your ship with decent shields, FSD and thrusters you can learn to run away more effectively.
Also learn to High Wake to another system to jump without being mass locked.
Better shields might help you when crashing into planets as well!
 
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