Proposal Discussion Keeping vouchers after death.

I cannot remember at this moment if you get your credits instantly when you get a kill in a conflict zone. However, if you do not get them instantly and instead get a voucher I have a idea that I wanted to throw out to you guys. When you enter a conflict zone and plan to fight for a while you are going to die sooner or later (since its almost like a team death match fight in space) why should you lose your vouchers upon death? You could just fly back to a station and cash them in, but for newer players its going to start going like this:

get a kill-jump to a station-cash in

jump to the conflict zone-get a kill-fly back to a station

You get the idea. You would be doing all of this unnecessary jumping that could probably just lead to boredom. It would be over powered though to keep the vouchers without sacrificing some credits though. So maybe it could be implemented to when you die and you are at the insurance screen to get your stuff back, you can also get your vouchers back? Just an idea. Like I said I cannot remember if you get credits the instant you get a kill in a conflict zone, but I do know you have to cash in a pirate voucher at a station which should not be changed.
 
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