Kevin Bacon system for rares etc.

Currently rare and medium rare (!?) commodities are a bit of sitting duck for wikiisation and perhaps that makes them a little too much of a soft option for making cash (although I do notice locations are not aways stocked to the gills, which is good). There is nothing wrong with looking at wikis, of course, but if they make things a very much easier option than is available just using in game information, then they detract from the developers planned challenge progression for the game, I think.

Perhaps a solution would be to make the locations that are supplying rare or uncommon commodities at any particular time move around a lot more, so that if you pick one off of a wiki then more likely than not, they will be out of stock. And then on the contacts menu you could put a "rumors" option (say after black market). When you choose that option you would see rumors that would vary in specificity according to how far away you were from the commodites - for instance if you are in a different area it might say: "We had a supply of rare fish guts from the coalsack recently", but as you get closer to the source the rumors would be more specific, so that if you are in the coalsack area you would be pointed to a particular system ("we got fish guts out of Altair just a few hours ago") vicinity and if you go to the wrong station in the system that has a supply you get pointed to the correct station by a rumor - after all local knowledge of an area is much more specific than gobal knowledge.

And as the game dynamically moves commodities about, according to supply and demand, then the rumors in the rumor section would change, based on incoming ship traffic from the areas concerned.

I realise, of course, that this isn't exactly a minor feature :).
 
eeew. Kevin Bacon. Everyone in the UK hates him now because of the EE adverts :(


(Good idea though!)
 
eeew. Kevin Bacon. Everyone in the UK hates him now because of the EE adverts :(


(Good idea though!)

Well, you have to respect Kevin Bacon for not taking himself too seriously and making the six degrees of Kevin Bacon a part of his image.

As to Kevin Bacon systems in games, I remember that the first Elder Scrolls - Arena, had a good implementation where you could find stuff like legendary swords by progressive homing of this sort. Not sure why it isn't more common and it's such a good system for something like ED with it's 400 billion galaxies - even with that number, you would only need a few degrees of Kevin Bacon to home in on a target.
 
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