Key bindings for Thrustmaster T.Flight Hotas One (for XBOX/Windows)

I've converted my key bindings to work across 3 nearly identical Thrustmaster HOTAS models.
This one is for the Thrustmaster T.Flight Hotas One (for XBOX/Windows).

This is a major UX overhaul for Easy UX, 4 simple Key Combo groups, full hotas VR ready, full inclusion of default Keyboard+Mouse config as well.

Uploaded my .binds file to ED Ref Card for online Reference Card and Download availability
DESCRIPTION: DataHavok T.Flight Hotas One A (Easy UX, 4 Combo Groups, VR, Full default Keyboard+Mouse)
DEVICE: TFlightHotasOne
DATE: Mon May 11 01:05:14 2020
ED REF CARD REFERENCE CARD: https://edrefcard.info/binds/qdehzh
ED REF CARD BINDING FILE DOWNLOAD: https://edrefcard.info/configs/qdehzh.binds
NOTE: NO ED REF CARD AVAILABLE FOR THE HOTAS ONE, SUBSTITUTING HOTAS 4 CARDS IN PDF BELOW

Also have a copy of my .binds and extensive documentation (full UX design) on google drive here:
BINDING FILE NAME: DataHavok T.Flight Hotas One A.3.0.binds
GOOGLE DRIVE ZIP FILE DOWNLOAD: https://drive.google.com/file/d/1RrGE4Afl4c53dJ-IWBYhjRPmw19jH3Zu/view?usp=sharing
HOTAS 4 SUBSTITUTE REFERENCE PDF COLOR: https://drive.google.com/file/d/1c_1Y-wAXr5tlWm97T9iaNChYAoc_c5hG/view?usp=sharing
HOTAS 4 SUBSTITUTE REFERENCE PDF BLACK AND WHITE: https://drive.google.com/file/d/1_sRw6Ahy8QZ1CCHDJQWG8UukPqlcxpHz/view?usp=sharing
REFERENCE SPREADSHEETS: https://docs.google.com/spreadsheets/d/15mxosGAI4uA_cVbnEeiOt7wgZ8-CZQJLpIjGdr9U4r4/edit?usp=sharing

Feedback and suggestions are welcome here in this forum thread.
You can also friend and message my Elite Dangerous character in-game, using my same name there.

Best,
DataHavok
EDIT 2020-05-13 -- Since XBOX doesn't let you load .binds files directly, the Reference Spreadsheet includes a tab called XBOX MANUAL CONFIGURATION showing every single row in the settings so you can manually apply the exact same configuration on XBOX:
Manual-Config XBOX.PNG


EDIT 2020-08-23 -- In the past 3 months I’ve received feedback for 2 changes I plan to make in the future. You should make these 2 changes in your bindings now, to save you the hassle and waiting for these fixes:

1. ⁠Remove/disable/unbind the “UI Focus” key. Currently it is set to the same button as the View modifier (PS4 Triangle or Xbox Y) button. It’s not needed (and sometimes has weird effect, especially when trying to zoom in/out on radar) because I already provided View modifier + hat up/down/left/right combos that provide the proper panel views. Just disable the “UI Focus” binding, and that all works perfectly.
2. ⁠Change your SRV “Dismiss/Recall Ship” binding to Wingman modifier + Fire2 combo (PS4 Circle or XBox B button + Fire2). This makes it consistent with the main Ship/Fighter command “Recall Fighter” and therefore easier to internalize, remember, etc.

Let me know if you have any issues/feedback. I’ve designed and tested this quite thoroughly but I am always open to improvement (like these 2 changes above...)
 
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