Greetings, Commanders!
I want to share my preferred settings for keyboard mouse control.
The preconfigured bindings were horrible for me. I was always spinning around in space like a humming top!
Here a screenshot for Mouse Control:
View attachment 4991
The point here is to set "relative mouse x-axis" to "on" to prevent wild and uncontrollable spinnings.
Pitch or Pitch Inverted? A matter of taste. For me "pitch inverted" is more natural steering a "plane".
In addition you have to find the best correlation between "Deadzone" and "Power Curve".
With some amount in power curve you can fine-steer the ship with slow mouse movements
and quick turns with normal/ fast mouse movements.
After that I bound yaw left/ right to QE and thrust left/ right/ forward/ backward to classic AWSD:
View attachment 4995View attachment 4996
That's all for the moment!
I know it's not chart breaking hint, but perhaps it helps someone out there!
I want to share my preferred settings for keyboard mouse control.
The preconfigured bindings were horrible for me. I was always spinning around in space like a humming top!
Here a screenshot for Mouse Control:
View attachment 4991
The point here is to set "relative mouse x-axis" to "on" to prevent wild and uncontrollable spinnings.
Pitch or Pitch Inverted? A matter of taste. For me "pitch inverted" is more natural steering a "plane".
In addition you have to find the best correlation between "Deadzone" and "Power Curve".
With some amount in power curve you can fine-steer the ship with slow mouse movements
and quick turns with normal/ fast mouse movements.
After that I bound yaw left/ right to QE and thrust left/ right/ forward/ backward to classic AWSD:
View attachment 4995View attachment 4996
That's all for the moment!