Newcomer / Intro Kill Warrant Scanner clarification please

Okay so I was wondering about the Kill Warrant Scan(ner) KWS so I did a search here and I think I've mostly made sense of it but I did have a question. In the thread I was reading it basically said the KWS is useful for two things, if you're mainly in Anarchy systems as that is lawless territory so most scans will read clean as there is no law or if your target is wanted in a system other than your current one.

For any other newbies like me that did not know this, when you target someone with 'T' and they show up as "wanted" it only means they are wanted in the current system you are in, so if they show up as "clean" it doesn't mean they don't have a bounty some where in the galaxy it just means they don't have a bounty in the system you (and them) are currently in; the KWS scan will give you there wanted status from anywhere as I understood the thread I read.

Okay, so what wasn't so clear in the thread I was reading, that is they talked about it but didn't really clear it up. If I scan someone normally and they show up clean, meaning they have no bounties in the current system, then I KWS scan them and they show up wanted meaning they have a bounty in some other system am I then clear to attack them w/o myself getting a fine/bounty? In the thread I was reading it wasn't 100% clear if you get a fine/bounty for that or if that was a bug when that happened or what?
 
Last edited:
If you use your KWS on a 'clean' ship it may find a bounty in another system. You will then be able to attack them with no issues. The bounty will need to be claimed in a system/faction where they were wanted. Also if you use your KWS on a 'wanted' ship it may find bounties in other systems an increase the amount of bounty on them making it more profitable for you. Make sense?
 
Okay so I was wondering about the Kill Warrant Scan(ner) KWS so I did a search here and I think I've mostly made sense of it but I did have a question. In the thread I was reading it basically said the KWS is useful for two things, if you're mainly in Anarchy systems as that is lawless territory so most scans will read clean as there is no law or if your target is wanted in a system other than your current one.

For any other newbies like me that did not know this, when you target someone with 'T' and they show up as "wanted" it only means they are wanted in the current system you are in, so if they show up as "clean" it doesn't mean they don't have a bounty some where in the galaxy it just means they don't have a bounty in the system you (and them) are currently in; the KWS scan will give you there wanted status from anywhere as I understood the thread I read.

Okay, so what wasn't so clear in the thread I was reading, that is they talked about it but didn't really clear it up. If I scan someone normally and they show up clean, meaning they have no bounties in the current system, then I KWS scan them and they show up wanted meaning they have a bounty in some other system am I then clear to attack them w/o myself getting a fine/bounty? In the thread I was reading it wasn't 100% clear if you get a fine/bounty for that or if that was a bug when that happened or what?

As far as i know you are only allowed to attack ships that are wanted only in the system you scanned them or in anarchy system.

In regular system (not anarchy one) you scan a ship by aiming at it and it is clean, then you scan them with KWS and they show wanted.. well you are not allowed to attack them. I assume this is a bug.
In anarchy system if target changes from clean to wanted you can attack them without issues.
 
Last edited:
I haven't had a great deal of experience with the KWS, but you are correct in the basic use of it. However I think there are issues if you attack a 'Wanted' in a system where he isn't wanted. It seems the locals don't take kindly to that, and you may end up with a wanted status yourself. It happened to me a few times, not a big problem because you simply get to a station and pay off the fine. But it can be awkward knowing when to shoot or not to shoot.
 
To clarify... and this is working as intended... if you target a ship and it comes up clean, attacking it will get you a fine. it's treated as murder. In Anarchy systems this matters not a drab because there is no faction or police.

What the KWS scanner allows you to do is to count the wanted status in other systems so that you can claim those kills. Without the KWS you would not be able to claim those bounties.

If the person is clean in this system, it matters not what the KWS status says, kill and get a fine and probably you will lose rep in that system and faction.

I hope that clears it up.
 
Okay, guess I won't invest in one then. I'm not spending much time in Anarchy system at the moment but I have been doing some killing at nav beacons to make some cash. I figured a KWS would help there but if I still can't attack them unless their bounty is for the current system then I guess I don't really need one. Though I guess the extra bounties might be useful for the ships that are wanted where I am, but then I'm not sure I'd feel like traveling around to collect them in the respective faction areas. :) Thanks for the replies.
 
Last edited:
Just imagine having nowhere to run because you made a mistake in one system!!! :eek: This is also a good tip for people who get large fines... Go outside the faction and you are treated as clean.

Definitely working as expected is my guess.
 
Unfortunately this is incorrect. When you fire upon a clean target with bounties in another system you can be fined for attacking and double fined for killing them in the local system. It happened to me and a lot of of other people, many tickets have already been submitted. Considering absolutely no word from staff on it I am going to say it's a feature not a bug.

Yep, this is working as intended.
 
i have been using a KWS and i have yet to scan a clean ship that has bounties in other systems. its main use is to scan wanted ships before u attack them so if u r in Eranin and the wanted ship has a 5k bounty the KWS will alao pick up imperial and federation bounties so u then get say 10k for the kill.

My problem is u cant use it in SC and it takes 10 seconds to scan a ship after interdiction during which they r usually shooting at u so i debate using it as the additional revenue which does not seem that high is offset by use of chaff, shield cells and any hull damage during this 10 seconds. U also have to keep them in front of u for 10 seconds which is also not easy after interdiction.
 
Last edited:
Unfortunately this is incorrect. When you fire upon a clean target with bounties in another system you can be fined for attacking and double fined for killing them in the local system. It happened to me and a lot of of other people, many tickets have already been submitted. Considering absolutely no word from staff on it I am going to say it's a feature not a bug.

Regardless of word from Frontier, that's can't be a bug can it? I mean local security enforces exactly that, local security, if a player/npc is not wanted in the current system it makes sense local security would be:

"Look mate we don't care if you kill him or not, just don't do it in this system"

Surely the only issue here is the game gui not making things more obvious?
 
Last edited:
Unfortunately this is incorrect. When you fire upon a clean target with bounties in another system you can be fined for attacking and double fined for killing them in the local system. It happened to me and a lot of of other people, many tickets have already been submitted. Considering absolutely no word from staff on it I am going to say it's a feature not a bug.

Why do U think its ok to attack a ship in federation space if they r wanted in the empire?

If North Korea had a person on the wanted list do u think the USA would approve of u catching them at gun pt and taking them to North Korea for a reward?
 
Why do U think its ok to attack a ship in federation space if they r wanted in the empire?

If North Korea had a person on the wanted list do u think the USA would approve of u catching them at gun pt and taking them to North Korea for a reward?

Are you saying it's ok to kill a pilot wanted by the Federation in ANY Federation system? As in you don't get fined for that?
 
To clarify... and this is working as intended... if you target a ship and it comes up clean, attacking it will get you a fine. it's treated as murder. In Anarchy systems this matters not a drab because there is no faction or police.

What the KWS scanner allows you to do is to count the wanted status in other systems so that you can claim those kills. Without the KWS you would not be able to claim those bounties.

If the person is clean in this system, it matters not what the KWS status says, kill and get a fine and probably you will lose rep in that system and faction.

I hope that clears it up.

Thanks that's very hopeful. One question, if you scan somebody and they are wanted, is their any point/reward in then scanning them with KWS to potentially cash in rewards from other systems?
 
Thanks that's very hopeful. One question, if you scan somebody and they are wanted, is their any point/reward in then scanning them with KWS to potentially cash in rewards from other systems?

Yes, absolutely. I assign my KWS to the alternative fire, then have that held down while I negotiate with lasers.
 
If I scan someone normally and they show up clean, meaning they have no bounties in the current system, then I KWS scan them and they show up wanted meaning they have a bounty in some other system am I then clear to attack them w/o myself getting a fine/bounty?

Even if you've KW scanned a target and it's wanted elsewhere, if they're clean in the local system the local security will come after you if you attack. This is a major reason to BH in Anarchy systems.

Incidentally, just to clarify, once you KW scan a ship that's clean in the local system, you have to check the contacts panel and read the ship details there to confirm if they're wanted elsewhere. The clean tag on the target info on the botton left of the main HUD will not update, it will still read clean.


Thanks that's very hopeful. One question, if you scan somebody and they are wanted, is their any point/reward in then scanning them with KWS to potentially cash in rewards from other systems?

Yes - with no scan, you'll only get the voucher for the local bounty. Once scanned, a kill will get you the local bounty + any outstanding bounties from other factions. As a BH, you should always KWS every ship you're going to kill. Though keep in mind you may have to travel to a different system to turn it in - it's entirely possible to kill a ship with an Empire bounty in Fed space. I've found a home base within a few jumps of all three factions for exactly this reason.
 
Last edited:
Using the K-W scanner should imply that you are bounty hunting and not randomly killing clean pilots, because the scan revealed they are not clean. Regardless of the faction or system that posted the bounty if a target has one they committed a crime.

Do you think bounty hunters should be punished for hunting bounties?

It's a bit like committing a crime in the US for example and finding that person in the UK. Can the UK put him in prison for that? No, they can't. It is the same principle. You can follow that person to another system and if they end up in one where they are wanted, you can then collect.

Of course, you may not care about your own wanted status or fines in the system you are hunting in, then by all means go ahead and collect. In my previous analogy you would become a criminal in the UK as a result for unlawful imprisonment/kidnap...
 
Back
Top Bottom