Thanks to anyone trying to be constructive.
I think I have to be more clear about what bothers me so much about this situation:
First of all I only play in solo or privates groups. Not because players being pirates bother me, but because of the bunch of raving idiots shooting everyone on sight, getting a hard one from slapping newbes and because of apperently most of the playerbase and the people running this game are ok with that.
I am back after a long break (about 2 month). I stared yesterday with a friend. He tried mining for the first time, and I covered him in my Vulture. Whenever someone scanned him for cargo, I scanned that NPC, my friend deliverd one hit on him and I engaged the NPC, so we could share the bounty and the cargo profite for being in a wing. This worked great and was fun, after a while my friend switched to a combat ship as well and we engaged wanted targets in a res site. Untill the game decided, that the NPC we engaged, who was defenatly not shown to any of us as being in a wing, was indeed in a wing of 5, including a Phthon. This was dangerous enough but on top of that I was engaged by a ship which did not register as hostile, so I could not decern it on the radar amidts about 7 ships and I could not use the 'target highes threat' function. And so I died, setting back about 2 hours of progess.
Today I stared trading to make up for that. I switched to my Type 7, picked a nice trade route and started the grind. As always I get interdicted once in a while, when I need to travel to another system I just submit and highwake, when I am in the targetsystem, I target the NPC interdicting me and make a quick decision if I should run or fight, because NPCs will follow me and interdict me about 7 times on the 1000ls to the target station.
The guy interdicting me this time was an ASP scout with a rating of 'competent' so I submitted, deployed weaopns and engaged. The NPS was dumb, he had several of the 'i just stop my ship and roll' phaes and I fired on him with 2 or all 4 beamlaser turrets for about 15minutes with his hull degrading extremly slow. His two turrets could always hit me, no matter what range, no matter if I threw chaff. And of course when he brougt down my shield the first thing he hits is my canopy so I suffacated because I could not reach the station in time after that.
This did not only reset my progess but put me back because I lost ship and cargo.
I do not mind the game to have a challenge. Its the way the callenge sneaks up on my. Targeting broken, wingdisplay broken. Small to medium ships which all of a sudden withstand very much more damage than usual.
People tell me, I have to consider everything I do in this game, that every decision has a huge impact. But the information I need to make a decision is crap, when the game is bugged or when the game cheats.
And when I do one wrong decision after hours of gameplay, the progress from that time is reset or even worse.
And this pulls every fun from this game and I even regrett putting that little of my spare time into it today and yesterday.
I think I have to be more clear about what bothers me so much about this situation:
First of all I only play in solo or privates groups. Not because players being pirates bother me, but because of the bunch of raving idiots shooting everyone on sight, getting a hard one from slapping newbes and because of apperently most of the playerbase and the people running this game are ok with that.
I am back after a long break (about 2 month). I stared yesterday with a friend. He tried mining for the first time, and I covered him in my Vulture. Whenever someone scanned him for cargo, I scanned that NPC, my friend deliverd one hit on him and I engaged the NPC, so we could share the bounty and the cargo profite for being in a wing. This worked great and was fun, after a while my friend switched to a combat ship as well and we engaged wanted targets in a res site. Untill the game decided, that the NPC we engaged, who was defenatly not shown to any of us as being in a wing, was indeed in a wing of 5, including a Phthon. This was dangerous enough but on top of that I was engaged by a ship which did not register as hostile, so I could not decern it on the radar amidts about 7 ships and I could not use the 'target highes threat' function. And so I died, setting back about 2 hours of progess.
Today I stared trading to make up for that. I switched to my Type 7, picked a nice trade route and started the grind. As always I get interdicted once in a while, when I need to travel to another system I just submit and highwake, when I am in the targetsystem, I target the NPC interdicting me and make a quick decision if I should run or fight, because NPCs will follow me and interdict me about 7 times on the 1000ls to the target station.
The guy interdicting me this time was an ASP scout with a rating of 'competent' so I submitted, deployed weaopns and engaged. The NPS was dumb, he had several of the 'i just stop my ship and roll' phaes and I fired on him with 2 or all 4 beamlaser turrets for about 15minutes with his hull degrading extremly slow. His two turrets could always hit me, no matter what range, no matter if I threw chaff. And of course when he brougt down my shield the first thing he hits is my canopy so I suffacated because I could not reach the station in time after that.
This did not only reset my progess but put me back because I lost ship and cargo.
I do not mind the game to have a challenge. Its the way the callenge sneaks up on my. Targeting broken, wingdisplay broken. Small to medium ships which all of a sudden withstand very much more damage than usual.
People tell me, I have to consider everything I do in this game, that every decision has a huge impact. But the information I need to make a decision is crap, when the game is bugged or when the game cheats.
And when I do one wrong decision after hours of gameplay, the progress from that time is reset or even worse.
And this pulls every fun from this game and I even regrett putting that little of my spare time into it today and yesterday.