Killing in anarchy system influence

Hello,

Currently I dont know if killing random NPC (from every faction in the system) change the influence of the dominant faction in an anarchy system.

If some of you have the answer :)
 
The last time I tried this (pre 3.3) it did nothing for influence at all. I guessed INF is given by your bounty and not the action itself (so the bounty is the transaction).
 
The last time I tried this (pre 3.3) it did nothing for influence at all. I guessed INF is given by your bounty and not the action itself (so the bounty is the transaction).

or to put it another way, there is no such thing as murder in Anarchy jurisdictions.
 
Yes i tried with my mates, we did killing, piracy etc at different time. We put on paper how many ships, how many goods sells etc. Looks like nothing change in influence but i want to be sure :)
Thanks for thoses answers.

By now, looks like influence is going down in every anarchy system, but thats another subject.
 
Yes i tried with my mates, we did killing, piracy etc at different time. We put on paper how many ships, how many goods sells etc. Looks like nothing change in influence but i want to be sure :)
Thanks for thoses answers.

By now, looks like influence is going down in every anarchy system, but thats another subject.

Every anarchy faction? or every system where anarchy faction is ruling?
 
Every anarchy faction? or every system where anarchy faction is ruling?

In our system with our controlled faction. Thats where we experienced this. We killed most other faction ship not ours. But no lose or gain of influence for us (even in little system, where little action have more impact).

Thanks for your patience.
 
In our system with our controlled faction. Thats where we experienced this. We killed most other faction ship not ours. But no lose or gain of influence for us (even in little system, where little action have more impact).

Thanks for your patience.

Question 1 is always: what kind of traffic do you have there? That regular traffic patterns interacting with new mechanics could mean that the system will find a new equilibrium, which might only be changed by taking additional assets.
 
Question 1 is always: what kind of traffic do you have there? That regular traffic patterns interacting with new mechanics could mean that the system will find a new equilibrium, which might only be changed by taking additional assets.

There is a bug on anarchy faction actually. So not a good time to test.
 
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