As much as I love this game as much as I’m seeing its ending soon to me at least if certain common sense issues are not seriously fixed.
Certainly there are many issues to talk about, but I will only mention here community missions that are being completely ruined by some players, whose sole purpose is destroying other players’ ships while heading to mission station to deliver cargo or bounties, killing the whole idea of community cooperation, missions and the whole game.
1. Why on earth we have to pay for the rebuy cost of a ship destroyed offensively by another player? Shouldn’t at least the offender pay for the rebuy cost as a penalty? This will indeed deter many of them, whose numbers are increasing in the game.
2. Despite being fired at by two players ships while doing community bounty mission, when I tried to defend myself, I became wanted. So, as they wrecked my ship, I paid about 7 millions to rebuy it, and was thrown in detention station more than 40 ly away from community mission system?! Seriously?
How does this make any sense or add to the fun of playing the game?!
Every time I play the game, I become more impressed by the creative programmers and artists who made it, how about impressing us more with common sense gameplay rules?!
Certainly there are many issues to talk about, but I will only mention here community missions that are being completely ruined by some players, whose sole purpose is destroying other players’ ships while heading to mission station to deliver cargo or bounties, killing the whole idea of community cooperation, missions and the whole game.
1. Why on earth we have to pay for the rebuy cost of a ship destroyed offensively by another player? Shouldn’t at least the offender pay for the rebuy cost as a penalty? This will indeed deter many of them, whose numbers are increasing in the game.
2. Despite being fired at by two players ships while doing community bounty mission, when I tried to defend myself, I became wanted. So, as they wrecked my ship, I paid about 7 millions to rebuy it, and was thrown in detention station more than 40 ly away from community mission system?! Seriously?
How does this make any sense or add to the fun of playing the game?!
Every time I play the game, I become more impressed by the creative programmers and artists who made it, how about impressing us more with common sense gameplay rules?!