Knights of Beneverchio in Avalon: struggling to take control

Well done LuPoN, Elections may not be so bad for you now as trade still counts so if you have high traffic (looks like you do) and you have the main trading station (hopefully you do) then other commanders trading will boost you in an election (and in general)
We have been on both ends with this, with it working for us and against us when we move into a new system.
The more stations you take over the stronger is this effect, to the point where we have not had to do anything in our home system for a whole year, but it took us 6 months to topple a same government faction in a high tech/high traffic system.
Hope that helps.

Thanks a lot Marcus, it does indeed help!

One thing though: we have different government types, so I believe that Elections are out of the question and we should go through Civil Wars. Am I correct?

Still, my deepest thanks for the wonderful support :)
 
Thanks a lot Marcus, it does indeed help!

One thing though: we have different government types, so I believe that Elections are out of the question and we should go through Civil Wars. Am I correct?

Still, my deepest thanks for the wonderful support :)
You are correct, different government types have wars and civil wars and then trade does not count.
I only said it because you wrote "because we do not want it to enter in any elections, at all, with the other factions."
From that I just thought that your pilots are a bunch of blood thirsty killers like my group and hate elections.
 
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One thing though: we have different government types, so I believe that Elections are out of the question and we should go through Civil Wars. Am I correct?

Regarding AO you are, you will always have Civil Wars with them because both your government types are fundamentally different.

But if you encounter another Feudal government like your own or any other that falls in the same category (Patronage and Dictatorship; maybe even Prison Colony though not so sure about that one) you will have Elections with those.
 
You are correct, different government types have wars and civil wars and then trade does not count.
I only said it because you wrote "because we do not want it to enter in any elections, at all, with the other factions."
From that I just thought that your pilots are a bunch of blood thirsty killers like my group and hate elections.

Apologies, I could have phrased it better :) we do not want the Avalon Org to enter Elections with anyone else as we want another Civil War, soon, to get the second port under our control, and so forth!
 
Regarding AO you are, you will always have Civil Wars with them because both your government types are fundamentally different.

But if you encounter another Feudal government like your own or any other that falls in the same category (Patronage and Dictatorship; maybe even Prison Colony though not so sure about that one) you will have Elections with those.

Great Ryan, thanks!

We now have the 3 days of truce, in which Avalon Org can't enter any state, so we have to work that one up as much as we possibly can to match us!
 
Great Ryan, thanks!

We now have the 3 days of truce, in which Avalon Org can't enter any state, so we have to work that one up as much as we possibly can to match us!

3 days? I believe you might be a bit mistaken there.

After an armed conflict (War / Civil War) the time until you can get another conflict pending is 24h. In other words the day after the State ended you can go at it right again.

So from todays tick onward AO can be pushed into a conflict again, hence why I said you need to make sure that the 2nd placed MF is pushed into a conflict in their home System. That would enable you to push AO past them and right back into you for another Civil War.

Provided the other two below are still in their live Election or the 48h Recovery time afterwards.

And while we're at the topic - 48h Recovery does not mean a full 2 day block with no equalisation possibility. Rather it's the first 24h in which nothing can be equalised, but after that you can push again so on the next tick (aka 48h later) equalisation is possible again.
 
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3 days? I believe you might be a bit mistaken there.

After an armed conflict (War / Civil War) the time until you can get another conflict pending is 24h. In other words the day after the State ended you can go at it right again.

So from todays tick onward AO can be pushed into a conflict again, hence why I said you need to make sure that the 2nd placed MF is pushed into a conflict in their home System. That would enable you to push AO past them and right back into you for another Civil War.

Provided the other two below are still in their live Election or the 48h Recovery time afterwards.

And while we're at the topic - 48h Recovery does not mean a full 2 day block with no equalisation possibility. Rather it's the first 24h in which nothing can be equalised, but after that you can push again so on the next tick (aka 48h later) equalisation is possible again.

I never had the chance to reply before with my HUGE thanks for every bit of information.

I've been away from one of my favorite relaxing hobby, ED, due to work, and progress has stalled a bit.

While I've been away from the game the Avalon Org stalled and dropped a little, I've managed (in the brief time I had available) to get the Avalon Emperor's Grace in a War in Tetela and "unfortunately" our Knights skyrocketed close to 50%, so it's going to be harder to get another conflict going soon with the Avalon Org.

Now a question: if we hit and pass the 60% threshold, what would happen?

Thanks!
 
Nothing!.
You are now the controlling faction and the 60% is for a coup against the controlling faction.
You were a little too efficient with the hammer;). Now you need to equal inf each time to get each station.
As now AEG are pending elsewhere, Push AO and keep yourself & them out of trouble elsewhere. GL[up]
 
Considering he wants full System control it'll be wise to get all those Civil Wars out of the way before expanding out. Less problems keeping the % up elsewhere.
 
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