Hey, everybody,
This is my first completed coaster in PC after getting used to the game's mechanics. Yes, the name is a reference to the infamous Drachen Fire that once was at Busch Gardens. So rough that it was closed after 5 years, it has been said that if Drachen Fire had been designed by B&M instead of Arrow Dynamics, it may very well still be around, and may have actually been a great ride. All of the pieces were there, but Arrow's old fashioned way of designing roller coasters put Drachen Fire, and ultimately Arrow Dynamics itself, out of commission.
I decided to create a Drachen 2.0, naming it "Kraken Flyer" as a tribute to the short-lived ride. The following is my interpretation of how it could be redesigned (as a B&M inverted coaster). Though there's some variation in the layout of the track, I included each element from the original, save for the awkward-looking cutback inversion.
Anyways, Im sure you didnt come here to just read text, so heres some pictures!
Bird's Eye View

The initial drop has a corkscrew element halfway down, much like Drachen Fire had.

Then comes a "camel back" hill, which gives the feeling of weightlessness as the train goes over it.

Next is a dive into the ground, resembling a tentacle smashing a ship. Ideally, there would be water around the shipwreck, but thats for a future update.

The track then shoots out of the ground directly into a giant cobra roll, entering another tunnel on the other side. Credit goes to the engineers that got it to stand with no supports.

In the second tunnel, the kraken comes into view, as the train goes through the first of the interlocked corkscrews and up the hill in the background.

The speed is adjusted for the second corkscrew at the top of the hill. Then, the train dives to the left 180 degrees into the rock.

The second corkscrew leads the train out of the kraken pit and over a small hill.

Brakes are then applied and the train coasts through a left helix and back to the station.

This is my first completed coaster in PC after getting used to the game's mechanics. Yes, the name is a reference to the infamous Drachen Fire that once was at Busch Gardens. So rough that it was closed after 5 years, it has been said that if Drachen Fire had been designed by B&M instead of Arrow Dynamics, it may very well still be around, and may have actually been a great ride. All of the pieces were there, but Arrow's old fashioned way of designing roller coasters put Drachen Fire, and ultimately Arrow Dynamics itself, out of commission.
I decided to create a Drachen 2.0, naming it "Kraken Flyer" as a tribute to the short-lived ride. The following is my interpretation of how it could be redesigned (as a B&M inverted coaster). Though there's some variation in the layout of the track, I included each element from the original, save for the awkward-looking cutback inversion.
Anyways, Im sure you didnt come here to just read text, so heres some pictures!
Bird's Eye View

The initial drop has a corkscrew element halfway down, much like Drachen Fire had.

Then comes a "camel back" hill, which gives the feeling of weightlessness as the train goes over it.

Next is a dive into the ground, resembling a tentacle smashing a ship. Ideally, there would be water around the shipwreck, but thats for a future update.

The track then shoots out of the ground directly into a giant cobra roll, entering another tunnel on the other side. Credit goes to the engineers that got it to stand with no supports.

In the second tunnel, the kraken comes into view, as the train goes through the first of the interlocked corkscrews and up the hill in the background.

The speed is adjusted for the second corkscrew at the top of the hill. Then, the train dives to the left 180 degrees into the rock.

The second corkscrew leads the train out of the kraken pit and over a small hill.

Brakes are then applied and the train coasts through a left helix and back to the station.
