General Lack of information required to play the game

Missions don't mention what landing pad size is needed to finish the mission;
.
E.g.: Took a mission from large landing pad station to Salvage x, after collecting everything, I was told to deliver to small pad outpost.
.
There is no information about size of pads on the mission description, neither it is stated on the system map with the outpost selected.(cant even see anything when never visited either way)
.
Small ships don't have large space to effectively do transport missions with, another fix other then informing players, would be to let us hand in these missions by landing beside the outpost, using the SRV.
 
If you are salvaging stuff, it is usually up to 4 tons. Even small ships can hold about 30 tons plus a SRV.

The moral of the experience is that big is not always better. If you are going to do transport missions, swap ships.

Steve
 
If you are salvaging stuff, it is usually up to 4 tons. Even small ships can hold about 30 tons plus a SRV.

The moral of the experience is that big is not always better. If you are going to do transport missions, swap ships.

Steve
no, I'm talking about missions.
i started at a large station and ended up returning to my carrier to switch into my medium ship because i got a message saying landing pad not compatible when i went to hand in the mission, but when i got there i got the same message again so i had to go back to my carrier to get a small ship, I'm lucky i had one with enough space for the items to transfer because for whatever reason i couldn't transfer them to the carrier. all this with my carrier 100k ly away from jump 3 jumps away lol, even with SCO it takes a lot each trip.
yes i made small ship now for these specific missions, but i wouldn't have spent 30 minutes landing 3 times on the same planet if i knew it only had a small landing pad.
 
Last edited:
I don't know, like most things in this game, you spend more time the first time you do things because of the time it takes to figure it out.
Like mining lasors half activating guardian beacons. now i know it takes 20 seconds firing it to activate it, but it took 30 minutes to figure that out.
like waiting for rare spices for the engineer, after 1 hour waiting if i hadn't looked online i would have been stuck for longer.
are just two of tons of examples
So before I do anything new in this game, do i need to search online every single detail i can think of every time?

I'm just saying it would help a lot having information on the destination pad size so you know what kind of ship you are taking. nobody does 1 mission ata time and using a ship for various things is much better content.
 
Last edited:
what missions are these? Most mission types won't offer you destinations that aren't compatible with your current location. And locations with only small pads are not common apart from Odyssey settlements, and I can't even think of a ship mission that goes to them 🤔
 
maybe the answer is the OP is misreading 'no landing pads available' as 'no landing pads available for this size of ship'? Could be they just need to learn how to deal with pad blockers (NPC and player) 🤷‍♀️
 
Or they got one of the rare(r) offers to take the cargo/salvage elsewhere without realizing the new delivery location did not have a suitable landing pad…

… but I don’t know if the redirect can occur to an Odyssey settlement, so that might also not be the case here. Accepting it doesn’t appear to be mandatory, anyway. So…
 
maybe the answer is the OP is misreading 'no landing pads available' as 'no landing pads available for this size of ship'? Could be they just need to learn how to deal with pad blockers (NPC and player) 🤷‍♀️
There were no pad blockers, i finished the mission with my small cobra III. I'm sorry for my typing
The mission was from the transport tab, to salvage 8 commodities.
you fly and land on a crash site to pick them up with srv or use limpets from the sky... mine had full 5 influence reward and is the reason i went to do it to help with the BGS effort.
 
Last edited:
In fact, the mission description screen in live hor/ody is worse than it was in legacy/consoles, especially if it's a passenger mission.

In legacy you could directly see if the passenger is wanted. In live, apparently you find out that only after you have accepted the mission (by "illegal passenger" appearing on your HUD).

In legacy you could see what type of cabin (at minimum) passengers want. I can't see this information in live. (Yes, there's a sub-screen where you allocate passengers to cabins, but even there I can't see what's the minimum cabin type they require.)
 
As a matter of interest, what was the station that you couldn't land on? With a medium ship?
There is no way i can remember which station specifically.. i should have written them down. its blue on the map, where when you leave the ship you can interact with guards and steal items from the facilities.
I had an idea that they all had at least a medium pad.
.
The reason its cumbersome is eventually in time ill forget that mission has a chance to land in a small landing pad and again waste time doing it with a different sized ship.
.
I love how missions are diverse and i find almost all of them fun, a little more info would go a long way though.
 
In fact, the mission description screen in live hor/ody is worse than it was in legacy/consoles, especially if it's a passenger mission.

In legacy you could directly see if the passenger is wanted. In live, apparently you find out that only after you have accepted the mission (by "illegal passenger" appearing on your HUD).

In legacy you could see what type of cabin (at minimum) passengers want. I can't see this information in live. (Yes, there's a sub-screen where you allocate passengers to cabins, but even there I can't see what's the minimum cabin type they require.)
It would be nice if they just made the mission icon purple when it's illegal passengers, like other illegal missions.
 
For a decade we've been telling Frontier that the new player experience is horrible, even though if you stick with it, it's the best part of the game. Frontier's solution after ignoring us for so long is to sell ships so players can skip it. 🤦‍♂️
lol ... that's actually pretty funny. But it is accurate. Finding info about anything in game is a nightmare. Especially if you play VR .... You don't want to have to take the gear on and off to reference browser pages.
 
Last edited:
Back
Top Bottom