General Lack of information required to play the game

In legacy you could see what type of cabin (at minimum) passengers want. I can't see this information in live.
Funnily, this information can be seen in your transactions panel but, once again, only after you have accepted the mission. There's no reason to not show this info in the mission details. (In this case it's not all that crucial, but it would still be useful info to have when examining a mission's details.)

passenger_info.jpg
 
In fact, the mission description screen in live hor/ody is worse than it was in legacy/consoles, especially if it's a passenger mission.

In legacy you could directly see if the passenger is wanted. In live, apparently you find out that only after you have accepted the mission (by "illegal passenger" appearing on your HUD).

In legacy you could see what type of cabin (at minimum) passengers want. I can't see this information in live. (Yes, there's a sub-screen where you allocate passengers to cabins, but even there I can't see what's the minimum cabin type they require.)

Yeah i stopped my first playing off the game before they did the whole "Smartphone like GUI" redesign, and they certainly had a much more information rich GUI system in that older (now Legacy) version. I'm putting up with the new GUI in Odyssey for now while i enjoy the spacelegs, but i expect i'll end up starting over and staying in Legacy Horizons when i'm done with the thrill of the new stuff.
 
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