Lagoons are kinda meh

While we have quite a few lagoon creatures in the game, all of them have only one single requirement. Space. That needs to change. I would like to see different kinds of aquatic biomes like kelp forests and coral reefs, as well as having lagoon depth be adjustable. Regarding the biomes, I would like to see different creatures have different environmental needs, and I would also like to see certain biomes affect the transparency of the water. Along with that, I would like lagoon creatures to have a depth requirement/limit that would be met by manually adjusting lagoon depth either with the terraforming tool or by setting individual sections to predetermined depths (I’d be fine with either method), where a deep sea creature just won’t go into shallow water and vice versa. I was also thinking water opacity could increase the closer to the bottom you go, so at the surface the water it would be clear and at the bottom whatever crabs are in there have kicked up enough sand to make the water tough to see through.
 
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