Landable planets

First few hours playing Odyssey.
Apart from the oh so many bugs (and the FPS training section, which will be the one and only occasion I played ED to shoot with a rifle), there's one question I can't find an answer to.

I thought one of the most anticipated new features was the ability to land on atmospheric planets.
I'm in a system with no less than 3 earth-like planets, quite far from the bubble, only to discover that I can't land on those. The only landable planets here are a couple metal-rich boring bodies in the system. The same ones which were landable in Horizon.

I don't understand. One of these earth-like has perfectly breathable atmosphere, 1.1G and 291K of temperature; it even has indigenous life. Wasn't Odyssey supposed to let people land on these beauties? Is there some roll-out plan to enable these in future?
 
I see they made landable only planets with ultra-thin atmosphere (the one I wanted to land on had 0.7atm). What's the limit?
That's a real pity, and another interesting feature which comes out crippled.

But why?!?!
 
.1 is the limit. You can get some real nice views if the conditions are nice. It'll be a WIP to get to heavier atmo planets. Enjoy the new ones for now!
 
I see they made landable only planets with ultra-thin atmosphere (the one I wanted to land on had 0.7atm). What's the limit?
That's a real pity, and another interesting feature which comes out crippled.

But why?!?!
Why? They need to take into account weather, and the atmospheric flight model. That’s not easy to do correctly.
 
Why? They need to take into account weather, and the atmospheric flight model. That’s not easy to do correctly.
I fail to understand how and why a spaceship, capable of accelerating to multiple of lightspeed in seconds and with the aerodynamics of a brick, should have problems moving in 0.5atm...

Perhaps heat (due to attriction) might be a problem, but that's certainly not true for a ship moving at the typical entry speed we see on landable planets. Not to mention that our ships are quite used to bask in VERY hot sunlight, orbiting just above a star to scoop fuel...
 
I'm not going to delve into the tech behind ED ships.
I'm just going to say, when you land on a planet with no atmosphere, the speed decrease in a certain way which is supposed to be sensible with the aforementioned technologies. Doing the same in >0.1atm would probably produce heat, similarly to what we experience when we move too close to a star, but it wouldn't be 'impossible'.

Playing ED we accept A LOT of impossible things to happen/work, so this pretended realism in landing makes me wonder.
 
I fail to understand how and why a spaceship, capable of accelerating to multiple of lightspeed in seconds and with the aerodynamics of a brick, should have problems moving in 0.5atm...

Perhaps heat (due to attriction) might be a problem, but that's certainly not true for a ship moving at the typical entry speed we see on landable planets. Not to mention that our ships are quite used to bask in VERY hot sunlight, orbiting just above a star to scoop fuel...
Dude that's not the problem. They have to procedurally generate weather and atmospheric effects, and that's a ton of work. I'm sure even ships in the Galnet and lore can fly through even through hundreds of atm, but it's just the amount of dev work that hasn't been allocated yet.
 
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