Let the player land in any orientation as long as their ship fits on the pad.
This would solve the problem with awkward approaches for pad 02 on outposts, and the pads right near the slot in bigger stations, and generally stop confusion from outposts about which way the pad is pointed. For the landing UI simply reorient that to always see from the players direction.
Likewise with launching, if you haven't gone to dry dock, simply let the player launch immediately, and skip the turning around animation which is slow and jarring. I know how to turn my ship around myself thank you.
This would solve the problem with awkward approaches for pad 02 on outposts, and the pads right near the slot in bigger stations, and generally stop confusion from outposts about which way the pad is pointed. For the landing UI simply reorient that to always see from the players direction.
Likewise with launching, if you haven't gone to dry dock, simply let the player launch immediately, and skip the turning around animation which is slow and jarring. I know how to turn my ship around myself thank you.