Landing pad lights.

Does anyone else have the problem of not being able to tell which way the landing pad is facing on certain pads sometimes.

I have a fix for it, why not have a red light to the left side of the pad and a green light on the right, that way you can tell the orientation of the pad from any angle and any distance.

Why do the ships not have port and starboard lights?

AND why do the police not have flashy blue lights yet?

Can we please have these things?

Please!
 
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Although this advice may not solve your immediate problem, familiarity and experience will teach you how to make the correct approach. There have been arrows added, in the game's now distant past, to indicate the right direction, so there has been some attempt to help in this regard.

With that, even if you do come to any pad in the wrong orientation, a short maneuver will put you right.
 
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The pad number will always be at the far end of the pad when you're coming at it the right way.

In other words, if you'd have to fly through the pad number hologram to get onto the pad then you're facing the wrong way.
 
Outpost pads are the best because you can approach them from any angle and flip the ship around to land it. You can sail in on an airplane approach too, but I like the flippy pancake method unless I'm in something extra hippopotamus-y.

Numbers-front and the rest is thrusters.
 
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Honestly, I'm more bothered by the misplaced blast shields. Why do they face a ship's thrusters as they approach a landing pad? As the ship leaves, under high thrust, the blast shields are useless.

Are the landing facilities, including windows, assumed to be heat resistant?
 
The pad number will always be at the far end of the pad when you're coming at it the right way.

In other words, if you'd have to fly through the pad number hologram to get onto the pad then you're facing the wrong way.

Yes I know where the number is but sometimes you can't see it, however if there were red and green lights on the port and starboard of the pad you could always tell the orientation.

Or they could just make the pad so you can land either way.
 
Does anyone else have the problem of not being able to tell which way the landing pad is facing on certain pads sometimes.

I have a fix for it, why not have a red light to the left side of the pad and a green light on the right, that way you can tell the orientation of the pad from any angle and any distance.

Why do the ships not have port and starboard lights?

AND why do the police not have flashy blue lights yet?

Can we please have these things?

Please!
Always keep the greens on your right. That's all you need to know
 
If I was in charge of galactic standards there would definitely be a clear indicator on which way a ship is supposed to land.

And minimum clearance distances between a pad and other structural components of a station. Some pads are in awkward locations begging for disaster.



Edit: It is nice that the Galactic Standards Association specify that big yellow sign that says the pad number. And all the stations follow that standard which is great.
 
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