I remember reading something on here (back when I was a lurker) where somebody talked about how they found it annoying when players in open play land in a station and don't enter the hangar but stay 'hogging' the pad so nobody else can land there and it made me wonder about something...
Let's say, hypothetically, player A lands on a pad and enters the hangar. Then player B lands on the same pad and stays there. Then player A wants to launch/return to surface, what happens? Does the game give them a message to say they can't as the pad is in use? Or does the station have some way of transporting them to a new, unused pad? What if the station is massively popular and all pads suddenly become filled with CMDRs?
Let's say, hypothetically, player A lands on a pad and enters the hangar. Then player B lands on the same pad and stays there. Then player A wants to launch/return to surface, what happens? Does the game give them a message to say they can't as the pad is in use? Or does the station have some way of transporting them to a new, unused pad? What if the station is massively popular and all pads suddenly become filled with CMDRs?