What happened to large and huge missile racks? Please add them to the game.
If you (Frontier) want to avoid balancing issues with class 3 and 4 racks you could just make them use the same caliber missiles as class 1 and 2, but simply have them be able to fire more of them, or similar.
Either way I hate to put 2B racks on my large and huge hardpoints...
Another request: Allow buying missile storages (or any projectile storages) as optional internal modules and let it take a minute or two to replenish that into the missile racks. It's just tedious having to go re-arm at a station every 10 minutes... This wouldn't even impact balance if you had a replenish time of a few minutes.
Early concept art showing that you meant to put them into the game:
If you (Frontier) want to avoid balancing issues with class 3 and 4 racks you could just make them use the same caliber missiles as class 1 and 2, but simply have them be able to fire more of them, or similar.
Either way I hate to put 2B racks on my large and huge hardpoints...
Another request: Allow buying missile storages (or any projectile storages) as optional internal modules and let it take a minute or two to replenish that into the missile racks. It's just tedious having to go re-arm at a station every 10 minutes... This wouldn't even impact balance if you had a replenish time of a few minutes.
Early concept art showing that you meant to put them into the game:
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