Quick bit of background...
I flew my 30Ly T10 to Beagle Point and had some sentimental attachment so, afterwards, I decided to repurpose it as a laser-mining ship.
It always had an issue with Prospectors failing after hitting part of the hull upon launch but, y'know, sentimental attachment.
2 years away, no more sentimental attachment and FDev haven't gotten around to fixing the issue with launching limpets so the T10 has got to go.
I used to laser-mine in a T9 and, honestly, it was almost the perfect ship (for me).
256t capacity, 14 Collectors and all the modules fit with almost no wasted capacity.
The only real problem was that it had no defensive weapons although, in the ED universe (where pirates show up as soon as you drop out of SC and then vanish forever), that wasn't a big deal.
Had a bit of a think about an alternative large laser-ming ship.
Beluga is a non-starter since it's largest slot is a C6, which means half it's slots are taken with cargo racks to get 256t.
Anaconda is better but it still doesn't seem to turn out especially well and, with the bridge at the back, it isn't great for getting nose-to-nose with 'roids.
Corvette isn't bad. It's agile, can be configured almost as well as a T9 but it's got the same issue as the Annie', with the bridge at the back.
Cutter has C8 slots and the bridge is at the front but it can't support as many collectors as the T9 and it isn't exactly agile.
Anyway, if anybody's got any suggestions for an efficient large laser-mining ship, I'd be happy to see them... before I start rebuilding my old T9.
Also, while I'm at it, I did a search on Youtube for "Elite dangerous laser mining" and a whole bunch of the results seem to feature T7s.
I get that the T7 is pretty agile (for a flying brick) but it doesn't really have the internal slots or the hardpoints for a decent laser-mining ship.
Anybody know why people seem to choose the T7 to go laser-mining?
I flew my 30Ly T10 to Beagle Point and had some sentimental attachment so, afterwards, I decided to repurpose it as a laser-mining ship.
It always had an issue with Prospectors failing after hitting part of the hull upon launch but, y'know, sentimental attachment.
2 years away, no more sentimental attachment and FDev haven't gotten around to fixing the issue with launching limpets so the T10 has got to go.
I used to laser-mine in a T9 and, honestly, it was almost the perfect ship (for me).
256t capacity, 14 Collectors and all the modules fit with almost no wasted capacity.
The only real problem was that it had no defensive weapons although, in the ED universe (where pirates show up as soon as you drop out of SC and then vanish forever), that wasn't a big deal.
Had a bit of a think about an alternative large laser-ming ship.
Beluga is a non-starter since it's largest slot is a C6, which means half it's slots are taken with cargo racks to get 256t.
Anaconda is better but it still doesn't seem to turn out especially well and, with the bridge at the back, it isn't great for getting nose-to-nose with 'roids.
Corvette isn't bad. It's agile, can be configured almost as well as a T9 but it's got the same issue as the Annie', with the bridge at the back.
Cutter has C8 slots and the bridge is at the front but it can't support as many collectors as the T9 and it isn't exactly agile.
Anyway, if anybody's got any suggestions for an efficient large laser-mining ship, I'd be happy to see them... before I start rebuilding my old T9.
Also, while I'm at it, I did a search on Youtube for "Elite dangerous laser mining" and a whole bunch of the results seem to feature T7s.
I get that the T7 is pretty agile (for a flying brick) but it doesn't really have the internal slots or the hardpoints for a decent laser-mining ship.
Anybody know why people seem to choose the T7 to go laser-mining?