Just not another C&C 4... God that was painful... Hey, ever play Dawn of War? Dawn of War III was announced, and I guess it's going back to the way Dawn of War 1 did things!Never done robigo, never been bothered.
although i do miss games like C&C, we need a new one.
i only did it because the constant grind can get to me. I needed a new FSD for the Crab nebula expedition fast and that sure did it. Robigo seems sorta cheaty and i dont mind but im excited to see new missions and such that will make the grind less repetitiveI did Robigo ONCE.
Actually, I don't even think it was Robigo. Maybe it was Fehu.
Either way, long range smuggling runs just aren't fun for me. Good payout, sure, but I hate interdiction even though I usually just run away. It's just boring. There's no rush of adrenaline when you get interdicted by a cop; just annoyance. I hope they overhaul the missions, if anything, to give more variance over there than just Shadow Deliveries.
Smuggling was actually working back then in the bubble too....just saying. I both love & hate Robigo, I love how it feel's like pre-nerf smuggling yet I hate how they had to nerf the whole galaxy to make it not feel like an exploit in the Robigo like system's.Not to sound snide, but people got by just fine without robigo. They'll survive afterwards as well.
Smuggling was actually working back then in the bubble too....just saying. I both love & hate Robigo, I love how it feel's like pre-nerf smuggling yet I hate how they had to nerf the whole galaxy to make it not feel like an exploit in the Robigo like system's.
My favorite ship is the FGS, I smuggle in it even(great at avoiding interdiction with 100t cargo). Oddly enough I really don't like combat except maybe 10-15 min. every month between smuggling binges. So I do see that, but combat is not fun to me as a "career" path unfortunatly.Fair enough. On the flip side, bounty hunting has come a long way in my experience.
Someone called the punisher of Robigo? I'll glady eradicate Robigo for a "just cause" situation.
I dunno, a trip to Sag A and back can net you 40 million apparently. I saw in some gameplay, think it was Vindicator Jones? That showed new higher cash rewards for missions, like assassination missions of an upwards of 5 million.They shouldn't kill Robigo per se, but what I hope will happen with 2.1 (well 1.6) is that missions will become a viable way of ... well, anything. Coz right now except for the fact that they're pretty much the only way to rank up (imp/fed), they're a waste of time and effort.
If you can earn decent amount of money doing "standard" missions, then Robigo and co will mechanically become way less attractive.
And actually, all in all money making should be a bit more streamlined. Coz right now some activities are way more viable than other, like it's not even funny. I'm looking at you exploration ...
I dunno, a trip to Sag A and back can net you 40 million apparently. I saw in some gameplay, think it was Vindicator Jones? That showed new higher cash rewards for missions, like assassination missions of an upwards of 5 million.
Count me inSomeone called the punisher of Robigo? I'll glady eradicate Robigo for a "just cause" situation.
I got there and got back. Netted about 15 millions give or take. Granted I didn't scan a lot and was a bit on a rush for a good part of the trip. But we're still talking between 20 to 30 hours for 15 millions (including the ~600k netted by Sag A deep scan IIRC). Not totally nothing but still, RES farming can easily net you that kind of money using a Viper. And you can earn way more (well, way faster) than that when using a Vulture (which costs about the same as the Asp I used for visiting the center of the galaxy).I dunno, a trip to Sag A and back can net you 40 million apparently. I saw in some gameplay, think it was Vindicator Jones? That showed new higher cash rewards for missions, like assassination missions of an upwards of 5 million.
How exactly are Robigo missions being nerfed? They don't appear at all or they only offer legal stuff or what?
Really all they need to do is rehash the stock requirements so that you can't run 1T/2.5MM missions. But go with more quantities, so that the credits per hour is on par with other activities.