Hey PZ-Community, greetings from germany
...
First, i am an old man, so-called
...but i am not ashamed to write that i play a game with 38 years. I have not the time like the youth nowadays. I used to be a passionated model creator in my childhood. Creating dioramas for all kinds of life was such a pleasure, now with this game in hands, i can "play", better create dioramas, with a soul in a living world, it almost feels like a doll`s house for men too
. Chilling, motivating, relaxing and some kind of escaping from what`s now the reality is mandatory for me. Thank you for giving us the possibility to step back and dive into another world of imagination.
This is just a humble suggestion i may introduce for you devs to consider. ( I apologize if this thread was mentioned and discussed somewhere else here too.)
A MAP GENERATOR:
- Choose the Continent/Region
- Water
- Ground Types (Grass, Sand, Rock etc)
after doing these parameters you get a procedual generated zoo map for sandbox, challenge, franchise with your specified parameters (perhaps with a keycode for replayability)
What`s the purpose for this, because you already have a heavy map tool?
The reason behind is simple, every map is unique. For many players, if i might read it right and i have been lurking this forum since the beta, it is sometimes not really motivating to begin with a flat map, terraforming is really time consuming and you sometimes have no clue how to even start from a point of view. Yeah, your project begins slowly to grow, but this generated map opportunity can have a highly impact in your imagination and plans.
This is just a little thinktank if you wanna call it so, i don't even know if it is possible, but i just wanted to bring this on table to consider.
I am more than open for any ongoing suggestions.
Sincerly C. Bingerus
First, i am an old man, so-called
This is just a humble suggestion i may introduce for you devs to consider. ( I apologize if this thread was mentioned and discussed somewhere else here too.)
A MAP GENERATOR:
- Choose the Continent/Region
- Choose a BIOM that is given in that region
- Sliders (in procent) for : - Heights/Depths
- Water
- Ground Types (Grass, Sand, Rock etc)
after doing these parameters you get a procedual generated zoo map for sandbox, challenge, franchise with your specified parameters (perhaps with a keycode for replayability)
What`s the purpose for this, because you already have a heavy map tool?
The reason behind is simple, every map is unique. For many players, if i might read it right and i have been lurking this forum since the beta, it is sometimes not really motivating to begin with a flat map, terraforming is really time consuming and you sometimes have no clue how to even start from a point of view. Yeah, your project begins slowly to grow, but this generated map opportunity can have a highly impact in your imagination and plans.
This is just a little thinktank if you wanna call it so, i don't even know if it is possible, but i just wanted to bring this on table to consider.
I am more than open for any ongoing suggestions.
Sincerly C. Bingerus