Greetings and salutations commanders!
Ok so as my title states I am just starting to dabble and unlock my engineers. Fear not I dont want to know everything...
I have been doing much reading and learning however a few points I would like someone to clarify for me please as I just cant get my head round how to do the below...
Here is what I do know so far...
I have read the fantastic an approach to engineering thread.. superb work!
I am aware of the Inara guide to all the parts unlocking and more... also amazeballs!
I have seen the swap shop also love this idea the community rocks..
I know that once the upgrade has been done I can then store that module and swap it to the required ship (great stuff)
I understand the need for a dedicated parts holder due to storage issues #fdev, due to storage restrictions issue, I am using my python with 160t of cargo for my engineer parts from mission rewards.
I also have a secondary python dedicated to a mining setup to get the mats required for recipes.. so my queries are as follows..
Q1 -Will the python be able fit all size mods possible for engineers upgrades?
Q2 - will the engineers bases have the low grade items available to purchase so that I can do the easy recipes (junk recipes) for ranking up? Or do I need to put them on python before running to Engineer base.
Q3 -As mentioned above I have a separate python fitted for dedicated Mining materials.. How will I transfer/combine the mining mats with the other python’s mission loot? Or am I not understanding over complicating matters?
Q4 - The swap shop operates by 2 players meeting up in wing then abandoning cargo so the other player can claim it is this correct?
Thats the bits I need to know for now, I am hoping you can shed some light on these points for me many thanks o7
Motarasu out!
Ok so as my title states I am just starting to dabble and unlock my engineers. Fear not I dont want to know everything...
Here is what I do know so far...
I have read the fantastic an approach to engineering thread.. superb work!
I am aware of the Inara guide to all the parts unlocking and more... also amazeballs!
I have seen the swap shop also love this idea the community rocks..
I know that once the upgrade has been done I can then store that module and swap it to the required ship (great stuff)
I understand the need for a dedicated parts holder due to storage issues #fdev, due to storage restrictions issue, I am using my python with 160t of cargo for my engineer parts from mission rewards.
I also have a secondary python dedicated to a mining setup to get the mats required for recipes.. so my queries are as follows..
Q1 -Will the python be able fit all size mods possible for engineers upgrades?
Q2 - will the engineers bases have the low grade items available to purchase so that I can do the easy recipes (junk recipes) for ranking up? Or do I need to put them on python before running to Engineer base.
Q3 -As mentioned above I have a separate python fitted for dedicated Mining materials.. How will I transfer/combine the mining mats with the other python’s mission loot? Or am I not understanding over complicating matters?
Q4 - The swap shop operates by 2 players meeting up in wing then abandoning cargo so the other player can claim it is this correct?
Thats the bits I need to know for now, I am hoping you can shed some light on these points for me many thanks o7
Motarasu out!