Lemurs Walk through Walls enclosure to clims outer walls and escape.........

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put a lot of effort into building the "outer" walls, wich i first thought would keep the lemurs inside but no... then build a "inner" enclosure wall but the lemurs would just walk through them to climb the outer wall.

this and some other issues like the feeding thing makes me say "goodbye PlanetZoo, see you back in some weeks when you have fixed the game"
kinda makes me feel like i am playing the beta game....
 
Have the same issue, made myself a nice glass pyramid to house a walk through Lemur habitat and found that despite plugging any gaps around the doors with rocks they still escape. Watched one of them running up and down then outside of the pyramid for a while only to see it then to jump through the glass back inside onto a platform.

Picture 2 shows all the escape points for animal on the exterior of the glass. All panels line up, there are no gaps and it is weather proof. Will have to close my habitat for now.


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@ Devs - Can you confirm if this issue is being worked on?
 
Bit of a stupid suggestion but assuming you're using a null barrier for the edge of the exhibit, have you tried moving it further out? Just thinking that if you've got it intersecting with the glass that might be causing a problem too. This more for the glass enclosure above as the heatmap looks like that might be causing the issue.
 
Yes I'm having this issue as well but with bears. The actual barrier is a null barrier but the physical piece is using those like wooden fences. Somehow because of the climbable properties of the wooden fences, the bear like teleports out of the barrier.
 
Had a lemur walking through an ordinary 1-way glass barrier and later a crocodile walking through a concrete wall earlier today. I like this game, but now and then it feels like playing a beta.
 
Had this issue too. Removing all climable (wooden) poles from the walls solved the issue. Turned out the moment a wooden part like poles touch the walls it is recognized as climable and the lemurs (ringtailed and red ruffed) escape by walking through them.
 
My wildebeest occasionally get stuck through the glass barrier on their enclosure and eventually escape. Oddly, the sable antelope housed in the same enclosure don't have the issue. I had no problems until I redid their shelter and brought it closer to the fence line (plopped in a big 24 x 24 prefab). It seems like every so often they exit the shelter on the side closest to the glass and either warp or slide into the fence. I've seen the whole herd trapped in this magic warp spot before. It must have something to do with certain objects being too close to barriers. I'll get a screenshot of shenanigans and the magic spot if it happens again.
 
I have experienced that several times too, I sent Frontier two saves earlier this month with occurrances, but I fear that this is hard to fix since it seems to happen randomly.
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with the last update the lemurs do not walk through the walls anymore, for me the problem i started the post for is resolved.

Cute, and for me, since the last patch I have crocodiles and hippos escaping ....with absolutely nothing showing on the heat map as an escape point (and no damaged, much less broken barriers). I think something is broken in terms of swimming.

Funny that they fixed one escape issue and appear to have introduced multiple others.
 
right!!.... to be honest it makes me mad.... paid money for a game that is still in beta fase.
but what to expect from frontier gaming....it is the same with their other games....
 
I had to see how much trouble the new patch causes... When I went back to my zoo I was met by 70+ messages about food trays etc. being inaccessible, 170+ messages about staff rooms being inaccessible, then a lemur escaped again, and about a thousand guests suddenly decided to leave the park - I take a break from this game.
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