Lenovo Explorer WMR another User Experience Review

Hi Guys,

I'm sure others have already reviewed some WMR (windows mixed reality) headsets, but I thought of chipping in too, so here it comes.

Let me start by openly saying that I didn't expect Lenovo to replace my Vive or Oculus (I have both for testing purposes) and I did expect quite few bugs.. You can imagine my surprise ....

I'll start with the down sides first:

a)Lenovo has smaller sweet spot and no mechanicaly adjustable IPD, so if your IPD is between 61-65 you should be fine (mine is 65), but if you are beyond 67+ I would recommend checking out other headsets (Oculus,Vive,Samsung), however for me with IPD at 65 I don't have a problem with finding and seeing through the sweetspot after I set my IPD in the windows settings. (I would say that the sweet spot behavior is very similar to PSVR, so if you have PSVR to hand or can test in your nearby shop you will be able to see if you can enjoy this setup)

b)Blacks - It is an LCD screen and while I can not see any blurring, the blacks are darkest grey possible, but still grey. This isn't a problem for high contrast games/well lit games, but becomes a slight issue in ED (there are ways to improve things which I mention later) However one thing I didn't notice in ED on Lenovo is black smearing which is amazing - Oculus in particular was terrible with black smearing and this awful artifacting is simply not there in Lenovo...

- That is it, those are the only negatives I could find at the moment (Bugs or technical issues are something I get back to at the end, but there are no game breaking issues I have noticed)

So lets get to positives -

a)The headset is superbly light and comfortable for hours and hours of gameplay (actually makes me wish I had more then an hour a day to play). The PSVR head band style used in Lenovo is much more comfortable then Vive ( Deluxe Audio strap on Vive makes things a bit better, but Lenovo still beats it hands down in my opinion) and even more comfortable then Oculus. There is no need to overtighten things and you just place the mask on your face and drop the head band and tighten by a point or two... that is it... No more fussing around with straps... This is also great if you have friends over as they can easily try VR

b) Screen door effect (SDE) is almost gone and God rays are not noticeable. Currently the Vive has worst SDE (in my opinion) followed by Oculus. Oculus also has amazing Bloom like God Rays that are more then just a slight annoyance... Clarity of text is a huge issue in VR and in ED I'm finally able to leave the default GUI colours and enjoy the game with readable text and clarity in my Lenovo which the other headsets just can't deliver without heavy handed SuperSampling.

c) ease of use and setup - Lenovo is clear winner here - I run the setup and that is it. It just works...

d) Only 1 USB3 and One HDMI port occupied to enjoy full 360 room scale VR. Compared to Vive it won't even take up an electrical socket. With Oculus you will probably run into USB shortage if you simply run the two sensor setup, but you will almost certainly end up buying a PCI-e USB card if you want to do room scale and still have joystics or any other dongles plugged in, so yeah... Lenovo is again a clear winner together with Vive.

e) Ironically I had less problems and bugs setting this up then with Oculus (Vive setup was in my opinion quite easy and I found Steam VR to be rather stable compared to Oculus Home). Oculus seems to be in infinite Beta state. Their Home app is still to leave Beta and I generally found that Nvidia Drivers/Windows Updates/ Oculus Home updates have terrible tendency to break Oculus and require far too much time tweaking to get it back up and running... in my experience Vive and Lenovo both seem to be more reliable at delivering more stable software setup then Oculus and that is rather surprising considering the fact that WMR headsets have Steam Support for such a short while and are still officially in Beta.

Bugs and Crashes:


I had 2 Crashes in the whole time ... Updating the drivers to Nvidia has stopped them and each of these crashes happened when I had a lot more apps opened in WMR... Sometimes I get a frame stuttering when I launch ED, but this disappears in a minute or two and then it doesn't reappear again - probably stuff needed for WMR launching in the background when ED is already loaded. To Open ED I simply open the Launcher and press Launch. WMR and Steam VR support automatically open and I can put the headset on and enjoy gaming.

Install setup used to play ED:

I've installed Windows Mixed reality as instructed in the manual. I've installed Mixed Reality support in Steam and my ED was already installed and set to VR (played on Vive previously). In ED I play with VR Ultra Preset (blur off and HMD SS at 1.25 as well as game SS at 1.25 ) This gives me amazing clarity and frame rate without stutters (my card is GTX 1080 slightly overclocked)


Final thoughts and help with Blacks:

I really like Lenovo and it lead to me boxing up my Vive and Oculus for the time being.. I will keep them for our internal projects and testing, but I have little to no intention for using them in my gaming sessions. I've also spent time testing the hand controllers and while they are not as ergonomic as Oculus touch they are clearly better then Vive wands (even thought they are very plastic) and they seem to be tracked really well as well - Tested in Robo Recall and few other games..

Changing these settings has helped me to achieve better contrast - If anybody knows how to increase the saturation as well please let me know as Maybe that could be something else that could be of help, but kudos to horizone as his changes to gamma curve also help for the Lenovo ;)


The Rift Gamma curve is a lot brighter than a normal monitor in the dark range which is bad for space games. Some of the mood is lost.

Some of this is due to the fact that we are blocking out all other light in an HMD and some of it is because Oculus OLED panels have somewhat low fidelity in the dark range which Oculus have compensated for with a non-standard (too bright to what we're used to) gamma curve.

Now with the new dithering Frontier have added to Elite, we don't get sharp edges in dark colours anymore so why not take this opportunity and tweak the game's gamma curve (for the Rift only) just a little.

To get rid of the too bright greyish gas/dust clouds (you see them 2000Ls out from stars when not facing the core) and make them more blue and darker (more like how it would look on a regular monitor), change the following values in your GraphicsConfigurationOverride.xml.

Location: C:\Users\%username%\AppData\Local\Frontier Developments\Elite Dangerous\Options\Graphics

Code:
<?xml version="1.0" encoding="utf-8"?>
<GraphicsConfig>
  <HDRNode_Reference>
          <ToeDenominator>0.2050</ToeDenominator>
          <ToeStrength>0.2300</ToeStrength>
  </HDRNode_Reference>

  <!--
    Your HUD colours here if you have any
  -->
</GraphicsConfig>

If you change ToeDenominator down to 0.2000 it will get even darker if you prefer that. Don't go below 0.2000. It affects more than the galaxy background of course.

This is only to tweak the Rift more towards correctness. I do not encourage wild experimentation with these settings. In some thread I saw devs recommended against changing these values so it's on your own risk. Your luck with this may vary since different Rifts can differ somewhat in brightness I think.

Oh, and please keep this thread to be for correcting the Rift to look more towards monitor, not making crazy out-there changes or non-rift tweaks. :) thanks.

Disclaimer: I don't know too much about color correction so no super hi-tech questions please. I just want Elite to be better in the Rift.

EDIT: This is just a nudge at the settings, don't expect any day and night differences, especially if you are already satisfied with your image quality. Some people might not see the difference if they don't do a A-B comparison.

EDIT 2: Make sure your in-game gamma slider is at default. Have not tried anything else.
 
Great review, thanks for posting.

I currently have a CV1 (almost a year now) and love it, it has completely revitalised my gaming experience and has extended my playtime with ED considerably. That said, whilst I do not see the SDE issue, blur, godrays, FOV limitation and the general lowered resolution is a bit of a bummer. I'm eagerly awaiting the next gen announcements but have been wondering how the WMR headsets perform, should I invest in one, is it worth ditching the Rift purely for ED, what other kit is needed?

I'm looking forward to what 2018 might bring regarding VR, I hope others here post their experiences as well of these WMR and other headsets, makes for good reading.
 
Great review, thanks for posting.

I currently have a CV1 (almost a year now) and love it, it has completely revitalised my gaming experience and has extended my playtime with ED considerably. That said, whilst I do not see the SDE issue, blur, godrays, FOV limitation and the general lowered resolution is a bit of a bummer. I'm eagerly awaiting the next gen announcements but have been wondering how the WMR headsets perform, should I invest in one, is it worth ditching the Rift purely for ED, what other kit is needed?

I'm looking forward to what 2018 might bring regarding VR, I hope others here post their experiences as well of these WMR and other headsets, makes for good reading.


Honestly.... If black smear doesn't bother you I would wait for the second gen. If black smearing is a problem then opting for WMR will offer an upgrade to those users that can't stand it. Personally I find Rift and Vive to be good First gen devices and I see WMR more as a 1.5 generational jump in terms of visuals, but I absolutely love the inside out tracking and how well it works.
 
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Nice review, I recently bought the Rift after comparing it to the Lenovo and Samsung. I felt the sweet spot was too tight on the Lenovo but I really liked the headset and it fit my face the best of the three. The Samsung was my favorite overall for image clarity. I really did want a WMR but I have a GTX 970 and I knew the Rift would work on Elite with ASW. Upgrading my GPU and getting a VR headset wasn't going to happen.

Overall, I have been enjoying the Rift and I'm looking forward to upgrading my GPU this spring.
 
Can you tell me how easy/difficult it is to make something like the Lenovo Explorer work for ED on the PC if you're NOT using Steam? A lot of the comments I see regarding VR are done via Steam, but I bought ED through the store itself (Lifetime pass). What are my options?
 
Assuming you already have steam and steamvr installed, maybe you can launch it in vr with the edprofiler tool or you can select it in options.

Otherwise claim a steam key on the frontier website, though steam will get a percentage of future ingame cosmetic purchases.
 
Nice review, I recently bought the Rift after comparing it to the Lenovo and Samsung. I felt the sweet spot was too tight on the Lenovo but I really liked the headset and it fit my face the best of the three. The Samsung was my favorite overall for image clarity. I really did want a WMR but I have a GTX 970 and I knew the Rift would work on Elite with ASW. Upgrading my GPU and getting a VR headset wasn't going to happen.

Overall, I have been enjoying the Rift and I'm looking forward to upgrading my GPU this spring.

This is also my concern. I'd be VERY tempted to get this if I knew Elite would work well on the Lenovo with my GTX 970, but if not I might just wait and get a better dedicated setup later.
 
This is also my concern. I'd be VERY tempted to get this if I knew Elite would work well on the Lenovo with my GTX 970, but if not I might just wait and get a better dedicated setup later.

Apart from the fact that WMR needs W10 Creators (which brings some known problems to gaming) I found it to be less resource-demanding than Vive (And therefore, I guess, also Rift). The basic environment even runs on my ultrabook with Intel integrated graphics and I've played Pirate trainer on it more or less successfully, and when I was showcasing my Dell headset to a friend, we played Elite on his 2GB GTX 960. VR Low settings, of course, with SS x0.75 and HMD x1.0, but it ran. And 970 is MUCH stronger card (the gap between 960 and 970 is definitely bigger than between 1060 and 1070, for example). I wouldn't worry. Elite will run just fine on 970 with WMR.

To me, aside from its child diseases (drivers still in beta, but hey, so is occulus), WMR is far superior headset for gaming. The only real problem with the headsets is that if you have IPD bigger than 67, you only have the Samsung to "choose from" :D
I am very lucky that my eyes are narrower (IPD 65) so I was able to go for the Dell and save a hundred quid.
 
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https://youtu.be/8O06tMbIKh0
Apart from the fact that WMR needs W10 Creators (which brings some known problems to gaming) I found it to be less resource-demanding than Vive (And therefore, I guess, also Rift). The basic environment even runs on my ultrabook with Intel integrated graphics and I've played Pirate trainer on it more or less successfully, and when I was showcasing my Dell headset to a friend, we played Elite on his 2GB GTX 960. VR Low settings, of course, with SS x0.75 and HMD x1.0, but it ran. And 970 is MUCH stronger card (the gap between 960 and 970 is definitely bigger than between 1060 and 1070, for example). I wouldn't worry. Elite will run just fine on 970 with WMR.

To me, aside from its child diseases (drivers still in beta, but hey, so is occulus), WMR is far superior headset for gaming. The only real problem with the headsets is that if you have IPD bigger than 67, you only have the Samsung to "choose from" :D
I am very lucky that my eyes are narrower (IPD 65) so I was able to go for the Dell and save a hundred quid.

great info! Thanks. Now, one last question. Is there a handy "how to" guide to help someone like me set this up? The Levono is currently on sale on Amazon so I'm fairly tempted now! And fortunately my IPD is exactly 67 ;)

of course I have a PSVR and have been tempted to use that on the PC too...
 
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https://youtu.be/8O06tMbIKh0

great info! Thanks. Now, one last question. Is there a handy "how to" guide to help someone like me set this up? The Levono is currently on sale on Amazon so I'm fairly tempted now! And fortunately my IPD is exactly 67 ;)

of course I have a PSVR and have been tempted to use that on the PC too...

There is plenty of stuff on google and in Steam on the discussion board for "WMR for SteamVR" app, which you're gonna have to install, anyway.
But if you have Windows 10 Creators, the whole WMR setup is as Plug and Play as it gets. You plug the headset in - one USB 3.0 and one HDMI, Windows will download and install drivers and... that's basically it. You're good to go. The headset turns on automatically when you put it on your head.

A couple of caveats/side notes, though:
1. If you want to use controllers (not necessary for Elite or if you're sitting - you can use mouse for menus in the WMR Home), you'll need bluetooth. Either a dongle, oryour motherboard/net card needs to have bluetooth built in. A dongle is nothing (I got mine for £4.50 :D) but better be prepared.
2. If you have only one HDMI on your graphics card, you will need to plug your monitor into DVI or something else, so have a cable or a reduction at hand.
3. It's better to have USB3.0 and HDMI close together (It's one cable with a fork at the end). As I do roomscale quite often (currently playing FalloutVR), I ended up turning my PC's back side towards the middle of the room and plug both to the connectors on the main I/O panel. It's convenient, but it looks like crap. :D

But all in all, it's incredibly easy. Incomparably so, when you look at Vive or Rift.
(If not, well, you can always find help here, or send me a PM. :) )

P.S: What's with that Youtube video? :D :D
 
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No, how ever weird it may sound, the kits don't include Bluetooth dongle. I suspect this is one of the areas where they decided to "cheap out".
 
Nice write-up. +1 rep.

Before even thinking about getting a new device, I'll need to be able to buy prescription lenses from WIDMOvr or VR Lens Lab.
 
Side question:

I have a PSVR, and have heard about people using it to play ED on their PC in VR. Is there a handy guide/walkthrough as to how to make this happen? My google-fu is failing me as I'm finding lots of people talking about it, but none explaining how they got there.

I may still get a Levono in the future as a dedicated device, but since I already have the PSVR and need to save money, am firmly in the "waste not, want not" camp for now.
 
Side question:

I have a PSVR, and have heard about people using it to play ED on their PC in VR. Is there a handy guide/walkthrough as to how to make this happen? My google-fu is failing me as I'm finding lots of people talking about it, but none explaining how they got there.

I may still get a Levono in the future as a dedicated device, but since I already have the PSVR and need to save money, am firmly in the "waste not, want not" camp for now.

[video=youtube;5BSeXv3KRaw]https://www.youtube.com/watch?v=5BSeXv3KRaw[/video]
 

Thanks! I was on the road to figuring it out myself (doesn't seem too hard) but having a step by step video is very helpful!

Quite the little song and dance you have to do overall, though... I ended up not only having to get the Steam Key, but reinstall the game? I mean, why?

Anyway, so far everything seems to be going well. PSVR works in the demo room, and I expect once ED loads (again) I'll be good to go.

Mind you, I'm on hiatus until Chapter 1 drops (and hopefully a goddamn Keelback ship kit is finally released), but I want to make sure everything is working.
 
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Well, I'm back on the "maybe" wagon for the Lenovo Explorer.

While I could get the PSVR to work with it just fine, it is limited to 60htz and no positional tracking, just head tracking. All right, but I want better.

And as I recall from this thread, my setup with the gtx970 should be able to run it at 90htz (I hope).

Now I just need the damn thing to go on sale again. Cheapest I can find right now is $288 US on Amazon, but it was lower a few weeks ago.
 
Manged to get it at $270, so, good enough of a sale, I guess (watch it drops to $200 or something this week :p )

Looking forward to (hopefully) getting the most out if it!
 
Got the Levono. Took THREE DAYS to get it to work, though. Not the fault of the machine but my computer - it just didn't like my built-in USB 3.0 ports so I had to buy another (only to end up getting them for the wrong PCI size slot and having to reorder :p )

Anyway, works now, works great! But dang that sweet spot is small and tricky to find at times.

Since I'm on kind of a borderline machine, I'm always looking to get the most out of what I have. So if anyone knows of a concise "best practices" list that's out there, let me know :D
 
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