When you're leaving a station, it really annoying to find a huge great big T9 coming in just as you're almost halfway through the mail slot. If it was over slightly more portside, there would be room to get a T7 out as well but they come in directly central which means most of the larger ships are screwed going out. If you hit reverse to go back into the station you don't have time before the timer runs out to allow the T9 to come in and then for you to get out again so you ALWAYS end up with a fine. Once you are in the mail slot, your timer is instantly reduced to 1 minute regardless of how much undocking time you had left, reversing back into the station is not really a viable option.
I have just done a long run, visiting 12 stations with my T7 and it has happened to me 4 times, (at T9 EVERY time), the last time getting me stuck in the exit grid. Only by pure luck and spamming the boost was I able to get out and avoid getting blown to bits by the station defences.
If there was less fog in the mail slot, we could actually see things coming in and how big they were. What's more annoying is that you can see in perfectly from outside but you can't see out as well from inside.
If it must stay, either allow a wider slot so two large ships could pass inside it, providing they stick to their allotted side or give us undocking as well with the DC and make the DC standard on all ships with a keybind to activate it rather than just slowing down. It really does make more sense that ALL ships are fitted with it as standard to undock as well as dock. With a keybind, you don't HAVE to use it and it won't just activate if you stop and turn to get into position.
I have just done a long run, visiting 12 stations with my T7 and it has happened to me 4 times, (at T9 EVERY time), the last time getting me stuck in the exit grid. Only by pure luck and spamming the boost was I able to get out and avoid getting blown to bits by the station defences.
If there was less fog in the mail slot, we could actually see things coming in and how big they were. What's more annoying is that you can see in perfectly from outside but you can't see out as well from inside.
If it must stay, either allow a wider slot so two large ships could pass inside it, providing they stick to their allotted side or give us undocking as well with the DC and make the DC standard on all ships with a keybind to activate it rather than just slowing down. It really does make more sense that ALL ships are fitted with it as standard to undock as well as dock. With a keybind, you don't HAVE to use it and it won't just activate if you stop and turn to get into position.