So yeah, I'm a bounty hunter. Have spent the last few evenings cruising around busy systems chasing high-value bounties.
Managed to find plenty of people who are wanted, but none of the guys out of the top 5 lists.
Now, seeing as the last known location of these fellas can sometimes be hundreds of light years away, can we at least have some kind of indication of whether they are actually online / logged in while we're playing? A small indication on the top 5 list (a bit like the + symbol on the outfitting screen) would be great!
(unless, the most wanted only shows online players, in which cases please disregard! It doesn't look like it works that way though)
I was also thinking that, since us Bounty Hunters may end up travelling a long old way to find them (and potentially way outside of the space owned by the jurisdiction that wants them dead), could we also have a way to add them as 'transactions' / missions, just to help keep track of things? The transaction could show last reported location, online status, reward value, and Faction who placed the bounty. The last reported location could/should only update while at a station though! The transactions could automatically 'fail' / be abandoned if someone else claims the bounty, too.
I'd quite happily spend my entire time playing chasing actual player bounties, so if the above could be considered, I'd be made up.
Anyone else have ideas for making bounty hunting a bit more user-friendly?
Managed to find plenty of people who are wanted, but none of the guys out of the top 5 lists.
Now, seeing as the last known location of these fellas can sometimes be hundreds of light years away, can we at least have some kind of indication of whether they are actually online / logged in while we're playing? A small indication on the top 5 list (a bit like the + symbol on the outfitting screen) would be great!
(unless, the most wanted only shows online players, in which cases please disregard! It doesn't look like it works that way though)
I was also thinking that, since us Bounty Hunters may end up travelling a long old way to find them (and potentially way outside of the space owned by the jurisdiction that wants them dead), could we also have a way to add them as 'transactions' / missions, just to help keep track of things? The transaction could show last reported location, online status, reward value, and Faction who placed the bounty. The last reported location could/should only update while at a station though! The transactions could automatically 'fail' / be abandoned if someone else claims the bounty, too.
I'd quite happily spend my entire time playing chasing actual player bounties, so if the above could be considered, I'd be made up.
Anyone else have ideas for making bounty hunting a bit more user-friendly?