Let us move multiple animals from trade center

And a might bit annoying when you are able to from within the Career Mode games. The setting is clearly there somewhere.. just allow the other modes access to it :)
 
You can do this in sandbox too. Just moved 4 Arctic wolfs from the tradecenter to their habitat. Could select all of them at once.
 
That’s the irritating part: That it’s possible in one mode, but not in another. It seems as if there are code duplicates used rather than proper objects. That honestly doesn’t bode well for the underlying code organization and therefore future bug resilience and easiness of maintenance.

But what do I know! Programming is not my metier and maybe it’s just done like this in professional companies?
 
That is a big pain for me as well, but I am pretty sure they'll notice it down the line. Different game modes are usually coded separately so it might have escaped their attention.
 
That’s the irritating part: That it’s possible in one mode, but not in another. It seems as if there are code duplicates used rather than proper objects. That honestly doesn’t bode well for the underlying code organization and therefore future bug resilience and easiness of maintenance.

But what do I know! Programming is not my metier and maybe it’s just done like this in professional companies?

Not necessarily. It could be the same base code with toggles for sections that are for the different modes. Such as something along the following lines:

UI Display
If gameMode == franchise then
hideSelectAll button
multiselect = disabled
end


The rest of the code can be identical but that one simple block could stop multi select... of course thats a simplistic view of how it could be coded but you get the gist.
 
That is a big pain for me as well, but I am pretty sure they'll notice it down the line. Different game modes are usually coded separately so it might have escaped their attention.

But yes, this could explain the difference if that have coded the modes separately. Especially if they have different groups working on each mode.
 
If the animals are already associated with the current zoo, you actually can move multiples at a time even in franchise mode, if you do it from the zoo->animals tab, rather than the animal trading UI element. They just have to be ones associated with the current zoo because those are the only ones that show up under zoo->animals.

What I always do is make sure any new animals to my franchise zoo get associated with that zoo, which can be done as you purchase by clicking the button to move them to the zoo as you make purchases. If you then do not actually select a destination, they stay in the trade center but are associated with that zoo. Then, once I want to move multiples, I just open the zoo interface, go to the animals tab, and filter by Location->trade center.

I think the reason for not being able to do multiple selection from the Animal trading is related to how franchise mode stores the animals in the trade center on a remote server, rather than locally. All the other game modes it's local. Given the lack of even the appearance of the "Select all" button in franchise mode, I also assume it is an intentional difference, perhaps to minimize server loads or something.

Agree with OP that it would be nice if they'd address this, regardless of the reason for it. I shared my workaround above for others that maybe aren't aware of it...not because I support or agree with the current limitations.
 
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Wow, I'm glad I stuck to sandbox mode. Every time I have to drain and fill my enormous river to work on something I have to send about 20 crocs and hippos to the Trade Center and then back again when I'm done. Doing that one at a time would be annoying.
 
Wow, I'm glad I stuck to sandbox mode. Every time I have to drain and fill my enormous river to work on something I have to send about 20 crocs and hippos to the Trade Center and then back again when I'm done. Doing that one at a time would be annoying.

You still can still do that just fine in franchise mode. As I said above you just have to do it from the zoo->animals interface.

Btw, just an FYI...you don't need to move them to the trade center when you drain and fill the rivers and lakes. Just box them and leave the boxes in the habitat. That's what I do when working on waterways and it works. Obviously only if you pause the game while doing the work though, seeing as they get unhappy if you leave them sitting in boxes for too long with time running. :) My current main franchise zoo has a waterway that goes through every habitat in the zoo....I can't imagine actually taking the time to move them to trade center when I have to drain the river.
 
If the animals are already associated with the current zoo, you actually can move multiples at a time even in franchise mode, if you do it from the zoo->animals tab, rather than the animal trading UI element. They just have to be ones associated with the current zoo because those are the only ones that show up under zoo->animals.

What I always do is make sure any new animals to my franchise zoo get associated with that zoo, which can be done as you purchase by clicking the button to move them to the zoo as you make purchases. If you then do not actually select a destination, they stay in the trade center but are associated with that zoo. Then, once I want to move multiples, I just open the zoo interface, go to the animals tab, and filter by Location->trade center.

I think the reason for not being able to do multiple selection from the Animal trading is related to how franchise mode stores the animals in the trade center on a remote server, rather than locally. All the other game modes it's local. Given the lack of even the appearance of the "Select all" button in franchise mode, I also assume it is an intentional difference, perhaps to minimize server loads or something.

Agree with OP that it would be nice if they'd address this, regardless of the reason for it. I shared my workaround above for others that maybe aren't aware of it...not because I support or agree with the current limitations.

Just remember that if you associate an animal with a zoo the visitors will have it as one of their want to see options. However, I haven't seen a refund linked to not seeing an animal sitting in the trade center of the zoo. I do the same thing with animals linked to the zoo ( usually ones born there ), but it can be annoying if you are buying several animals at a time like 5 pairs of flamingos ( the minimum listed in the zoopedia ) as they have to be dragged one at a time into the zoo regardless of whether it goes straight into a habitat or the trade center. But less of an annoyance if you only buy intermittently from the trade center.

Hmm, maybe they did it deliberately in the hopes that people would ultimately not need to buy from the trade center but breed their own and just transfer between zoos every few generations.
 
You still can still do that just fine in franchise mode. As I said above you just have to do it from the zoo->animals interface.

Btw, just an FYI...you don't need to move them to the trade center when you drain and fill the rivers and lakes. Just box them and leave the boxes in the habitat. That's what I do when working on waterways and it works. Obviously only if you pause the game while doing the work though, seeing as they get unhappy if you leave them sitting in boxes for too long with time running. :) My current main franchise zoo has a waterway that goes through every habitat in the zoo....I can't imagine actually taking the time to move them to trade center when I have to drain the river.

I was actually thinking of something like that for my main zoo when I build it.. multiple rivers running from a large water mass culminating it small lakes and ponds and then building habitats/scenery around them.
 
You still can still do that just fine in franchise mode. As I said above you just have to do it from the zoo->animals interface.

Btw, just an FYI...you don't need to move them to the trade center when you drain and fill the rivers and lakes. Just box them and leave the boxes in the habitat. That's what I do when working on waterways and it works. Obviously only if you pause the game while doing the work though, seeing as they get unhappy if you leave them sitting in boxes for too long with time running. :) My current main franchise zoo has a waterway that goes through every habitat in the zoo....I can't imagine actually taking the time to move them to trade center when I have to drain the river.

I just do it with the hippos and crocs because they tend to be in the water. Other animals I don't have to. I find it quicker to just move them to the trade center and no complaining about being in boxes :) I do it from the zoo - animals screen, I can select them all and just click move to trade center once. I'm working with waterfall effects a lot and can't have the game paused.
 

HeatherG

Volunteer Moderator
For some reason, I can only move 1 animal at a time. This may not seem like a problem but when I'm moving 20 flamingos into quarantine, it's quite torturous.
i havn’t tried this in Franchise but in the other modes holding either Shift or CTRL down while clicking on the animals will let you move more than 1 animal.
 
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