Fixed weapons only point one direction, that's true. But who says they all need to point forwards?
I came up with this idea while playing with my T10. Fixed weapons are just impossible for it, because of the weapon convergence.
But what if you could change the fixed firing angle? On The T10, for example, you could set them to aim inwards by default, so they converge about 1km away. Beyond that they'd spread back out again, but so what? At least there would be one range at which they work, as opposed to currently, where there is no range at which they work.
Imagine if in outfitting, you could go into the weapon modifications tab and change sliders for Left/Right and Up/Down. They'd cap out when they hit the ship, obviously, but otherwise they could fire wherever you wanted them to fire. And then the weapon would point that way when you deployed them in flight!
This would really help a lot of ships that have issues with weapons convergence, and open up a lot of fun options for players.
I came up with this idea while playing with my T10. Fixed weapons are just impossible for it, because of the weapon convergence.
But what if you could change the fixed firing angle? On The T10, for example, you could set them to aim inwards by default, so they converge about 1km away. Beyond that they'd spread back out again, but so what? At least there would be one range at which they work, as opposed to currently, where there is no range at which they work.
Imagine if in outfitting, you could go into the weapon modifications tab and change sliders for Left/Right and Up/Down. They'd cap out when they hit the ship, obviously, but otherwise they could fire wherever you wanted them to fire. And then the weapon would point that way when you deployed them in flight!
This would really help a lot of ships that have issues with weapons convergence, and open up a lot of fun options for players.
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