Let's talk money

I've been away from ED for a few weeks now, doing other stuff and waiting for the update.
So my question is, what is up with passenger missions? Are they still nerfed? If so, are they going to stay nerfed?

As far as I'm concerned the credit grind should not be so harsh in ED. For a complete noob in ED to work his/her way up to a billion would still mean that person has to learn certain game mechanics to do so. And after getting that Anaconda with the mostly harmless tag on it, that ship still needs to be enginered to be useful. And let's not forget about the hardest grind: learning how to fly these ships.
Also, I think more people would keep playing if they were not stuck on the bottom of the foodchain for what it seems like ever.

The passenger missions with 40min supercruise flight were just great while they lasted. Even from an RP point of view. I have a Beluga, that is good for passenger missions and not much else. If I use that ship to make some big chunk of cash spending a gaming session on it, I could just look at it as that ship is basically making me money all the time, as if I had a small transport company.I just took a look at my company and grabbed all the sweet profits.
But if I have to use that ship all the time grinding credits, just so I can have enough for a couple Corvette rebuys, than I don't even wanna play ED after a few hours as it just becomes boring, I am not doing what I want in the game.

What I would like to see maybe , is to limit high paying passenger missions to dedicated passenger ships. No more Anacondas and Cutters hauling passengers that can't even look out a window.
 
I really don't feel that credits are a big necessary grind. I did two passenger missions today (VIP) for 6 million, a skimmer assault for 5 million, an assassination for 2 million, and a small 40 ton haul mission for another cool million.

That stacks up quick. I also think that maybe grinding up to an Anaconda and then learning to fly is super backwards.
 
30-50M/hr is fairly easy to do these days still. It can even be done in a stock Sidewinder provided you know what you need to do.
 
I really don't feel that credits are a big necessary grind. I did two passenger missions today (VIP) for 6 million, a skimmer assault for 5 million, an assassination for 2 million, and a small 40 ton haul mission for another cool million.

That stacks up quick. I also think that maybe grinding up to an Anaconda and then learning to fly is super backwards.

That is nothing but pocket change in ED.

I meant learning to fly it effectively. If you have no money for multiple rebuys, you will not take the risk going into situations where you can actually learn.
 
Go kill skimmers..

i had a greenhorn with me, he made 500m in a few days.
if his combat rank was higher he would have made allot more.
 
Yes, just don't share the method(s) publicly. Fdev does not like us earning lots of credits ;-)

That's without any "exploits". You can earn loads by just doing skimmer missions, which literally just require an SRV, which Horizons new players start with. Lol
Do a few of those, buy an Asp.

A new player using exploits just goes Sidewinder to Anaconda. Lol

There's basically no need for any ships below the Vulture and Asp to exist now. Lol
 
Credits are too abundant in game now, when horizons first was released, it was around 75K for a ground assault mission, and those were like the motherlode...

By the time of 2.1 I was getting near on 400k for those same missions.

Now I wont do them for less than 7 figures.

Neither ship nor module prices have increased. Do the math.
 
Credits are way too easy to come by these days.

that ship still needs to be enginered to be useful.

I'm sorry what? What fantasy world do you live in? No ship needs engineering to be useful unless you're only taking part in PVP.

That is nothing but pocket change in ED.

I meant learning to fly it effectively. If you have no money for multiple rebuys, you will not take the risk going into situations where you can actually learn.

If you don't have the money to fly a ship effectively, don't fly that ship until you do. That's a purely academic point though because of the first sentence in my post. I go out of my way of avoiding credits and slowing my progression in ED, and these days I'm forced to only play the game once a week because the game just forces credits down my throat whatever I do. If I were playing a couple hours a day like I could I'd have so much money it would simply stop being a factor in anything I do (and no, that is not a good thing).
 
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Last night, I returned to Elite after a 6 month break.

To ease myself back in, I took a couple of missions : kill 36 pirates from faction X (8.3 millions), and destroy 12 skimmers from faction Y (6.5 millions).
I did the pirate killing in a High intensity RES, in a multi-purpose Dropship with un-engineered weapons, which isn't the most effective ship to get quick kills.
Considering I had the help of the local cops, I could have done that in a Sidewinder, but a Vulture would have been more time-effective I think.

Killing the skimmers was just as easy, I drove around a bit in the SRV, and found 4 groups of skimmers guarding cargo. Again, easily doable with any ship.

Between the mission payouts and the bounties I collected, I made 18 millions in 2.5 hours without any risk.
This session was probably my highest credits-per-hour ratio ever, since I've never been keen on chasing credits.

Remember when the "HOW TO MAKE YOUR FIRST MILLION IN ELITE DANGEROUS ????" guides were a thing ?
 
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... No more Anacondas and Cutters hauling passengers that can't even look out a window.

That used to worry me too, but recently I noticed that the Anaconda actually has a huge observation gallery window just under its nose. I'd guess that's the level used for passenger cabins, but the people in cabins near the back might have to leave their seats and stroll forward. I now want to be able to fit a new "bar area" module which can continuously generate credits from cocktail sales while you have rich-enough passengers on board.
 
No more Anacondas and Cutters hauling passengers that can't even look out a window.

There definitely needs to be some better distinction between A-to-B passenger hauling like refugees, aid workers or a tourist going to an SRV destination, where just a basic cabin would be acceptable and a tourist who wants to sight-see in the systems they pass through that should require a proper passenger ship.

There should probably also be a special 'cruise' category that only the Beluga can currently fill (give it a casino/passenger entertainment module that is unique to that class of ship and a requirement of 'cruise' missions).

I think the financial reward is probably less of an issue than general purpose ships being able to out-compete passenger ships in the passenger hauling business. The distinction should be similar to taking a liner vs a cabin on a freighter, if you were talking about an ocean voyage.
 
That's without any "exploits". You can earn loads by just doing skimmer missions, which literally just require an SRV, which Horizons new players start with. Lol
Do a few of those, buy an Asp.

A new player using exploits just goes Sidewinder to Anaconda. Lol

There's basically no need for any ships below the Vulture and Asp to exist now. Lol

You are such a jolly person, Cosmicspacehead!

What you really should write is not 'Lol', but '*sobbing*' ...
 
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Almost 3 years in game, almost every night in the week played around 3 hours, took me over 2.5 years to reach a Billion credits in the bank. I did buy the ships I wanted as I went and worked to pay for the upgrades as I went along "playing the game". I know there is a need for some out there to have everything right now, in one go and as easy as anything, but come on, play the damned game and the credits rack up naturally :D
 
I've not had a problem making credits from passengers, but I don't only do bulk either. Passengers have been a big part of my income as a fairly new player with a mere 180 hours playtime having bought this game like 3 weeks ago.

If I see a lot of bulk missions that pay over 500k each at my home station, I'll switch my Orca over to all economy configuration and accept as many as possible. I might switch to two class configuration if there's a lot of economy and business passengers.

I also do the touring missions if I can get a lot of low risk missions, to which I'll switch my Orca to three class configuration. Some people don't like the touring missions so much from what I've read in various places but I've received as much as 7 mil from one client for as few as 2 stops. I think the most I've made on a touring trip was about 12 mil in a little over an hour for four separate touring missions I was running simultaneously. Rich Tourists are the best. Celebrities can go charter a private Dolphin for all I care, and Criminals can stay off my ship.
 
Credits are way too easy to come by these days.



I'm sorry what? What fantasy world do you live in? No ship needs engineering to be useful unless you're only taking part in PVP.



If you don't have the money to fly a ship effectively, don't fly that ship until you do. That's a purely academic point though because of the first sentence in my post. I go out of my way of avoiding credits and slowing my progression in ED, and these days I'm forced to only play the game once a week because the game just forces credits down my throat whatever I do. If I were playing a couple hours a day like I could I'd have so much money it would simply stop being a factor in anything I do (and no, that is not a good thing).

LOL..who is only taking part in PvP? Even the PvP-ers have to do other stuff than just shoot at eachother, mind you.
And from what you wrote, you just think about how to fly a ship while you are "playing the game" and that is how you git gud at it.

BTW, I do PvP as I want to enjoy all aspects of the game if dished out the cash for it, and PvP does cost a loads of credits.
For example: I am re-pledged for the prismatics as when I first did that I had no ships with size 8 slots nor money to buy them. But now I need them and have to buy 2 size 8s. That is a lot of dough and as far as I remember the 300 millions I still have on my name just won't be enough.
 
Man these forums are full of drama queens,credits are too easy,game was much harder in my day,new players have ruined the game,people should spend 1000hrs to get a conda,people dont know how to play this game,they are not playing it right,because i didnt want to earn credits too quickly other players shouldnt be able to either.
Waah waah waah waah

Did i miss anything?!? :p
 
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