Let's talk planetary tech, they nailed it and I'm willing to argue with anyone in this thread to prove my point

I'm not talking about any bugs, glitches or anything. I'm talking about the current planetary tech working as intended right now. To those disagreeing, I ask you to look at actual photo's of planets made by NASA first. Here are some links to that: https://www.nasa.gov/mission_pages/msl/images/index.html , https://solarsystem.nasa.gov/.

Edit: I'm talking about the realism of the planetary tech when it's working as intended.
 
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I'm not talking about any bugs, glitches or anything. I'm talking about the current planetary tech working as intended right now. To those disagreeing, I ask you to look at actual photo's of planets made by NASA first. Here are some links to that: https://www.nasa.gov/mission_pages/msl/images/index.html , https://solarsystem.nasa.gov/.
I totally agree. The gripes I have with it is the obvious glitches.
I think the new planetary tech itself is a thing of beauty with so many details and scientific stuff build in, it's amazing.
I'm doing little else than landing on planets for more than a week now and I have a lot of free time at the moment.

Just, why argue? Let people keep their opinion while we are enjoying the thing.
 
I'm not talking about any bugs, glitches or anything. I'm talking about the current planetary tech working as intended right now. To those disagreeing, I ask you to look at actual photo's of planets made by NASA first. Here are some links to that: https://www.nasa.gov/mission_pages/msl/images/index.html , https://solarsystem.nasa.gov/.
From the site you linked:
pia21044_orig.jpg

Overhangs, not possible with the new planetary tech.
 
Controversial question perhaps but, assuming Odyssey generated perfecly realistic planets where Horizons didn't ... is "realism" the absolute benchmark of what we'd like to achieve here tho? Is there perhaps not room for some concession to added awe/wonder/gameplay? For example, if the old Pomeche 2C (and I apologise for digging that trivial example up again) was a "game" anomaly and completely unrealistic in reality, do we really want to make sure that Odyssey doesn't generate anything like that or are we happy for a small percentage of planets to be slightly more awesome than real life? Personally I'd be in the latter camp (especially now we've grown to love stuff like that).
 
Controversial question perhaps but, assuming Odyssey generated perfecly realistic planets where Horizons didn't ... is "realism" the absolute benchmark of what we'd like to achieve here tho? Is there perhaps not room for some concession to added awe/wonder/gameplay? For example, if the old Pomeche 2C (and I apologise for digging that trivial example up again) was a "game" anomaly and completely unrealistic in reality, do we really want to make sure that Odyssey doesn't generate anything like that or are we happy for a small percentage of planets to be slightly more awesome than real life? Personally I'd be in the latter camp (especially now we've grown to love stuff like that).
Actualy I can agree on that and I think that's absolutly true. Looked up the planet in Horizon and indeed that did look awesome. Yeah I can agree to that. Maybe they should bend realism a bit for some planets.
 
You're contradicting yourself a bit there ain't ya?
Well, that's true. There are glitches and problems etc. but I am talking about if planetary tech would have no bugs in it or glitches. I'm talking about the realism. Should have made that more clear. Yes, planetary tech is glitched and bugged right now. But I saw some people say on here that planetary tech isn't realistic and doesn't look nice (when working as intended).
 
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