Just few suggestions for the “NEW ERA”.
Make starports alive. When we land we can see those small trucks going round and round and these are nice.
But to bring more life in the stations there should be more. I made a list of things that would make the starports feel more alive.
Features required only at our landing pad:
Make starports alive. When we land we can see those small trucks going round and round and these are nice.
But to bring more life in the stations there should be more. I made a list of things that would make the starports feel more alive.
Features required only at our landing pad:
- Shadows of people walking inside the control towers
- After docking a couple of trucks (the ones that go around) should come on the landing pad and approach our ship to simulate services.
- When we transport politicians or VIP, when we land at destination there should be a small delegation of people waiting for the arrival.
- Everytime we accept one or more passengers transport mission, when we request departure we should hear a bus approaching the ship and people talking. Then a chime (like the seat belt sign in the airplanes) confirming that boarding is complete. After that the landing pad goes out and the ship can leave. 15-20 seconds in total. When we land the animation should start in the moment we complete the mission and the landing pad stops moving.
- When we make cargo delivery missions there should be the same sounds simulation as for passengers but instead of people chatting there should be some robot sounds plus the cargo scoop opening and closing sound. At destination we should see trucks waiting for us.
- Add trucks on predefined patterns at planetary bases and cities too.
- On small outposts add limpets that moves cargo containers in-between the buildings or make reparations and do generic activities through the various buildings
- In touristic starports add people near landing pads spotting spaceships and waving.