As a solution to current issues why not limit engineered modules on ships to one.
More than one module they become more fragile and easy to destroy.
The reason for this is to bring balance back to the game where ships could be explorer (better engines), trader (better shields) or PvP/hunter (better guns).
This might bring back the old days where Elite was balanced instead of just a race to engineers then kill everyone.
Thoughts?
More than one module they become more fragile and easy to destroy.
The reason for this is to bring balance back to the game where ships could be explorer (better engines), trader (better shields) or PvP/hunter (better guns).
This might bring back the old days where Elite was balanced instead of just a race to engineers then kill everyone.
Thoughts?