I know that it's been said a bazillion times across reddit and these forums about "I wish I could use snow textures on my tropical map" etc. And the answer has always been something along the lines of "well the engine can only support a limited amount of textures at once". Okay fine.
BUT when I load up each different map, essentially the type of map I choose is also in effect choosing the textures associated with it. So what if we had the option to choose the textures we wanted from those terrain textures available for all maps, but for our custom park map.
So you'd still be limited to the textures that are already in the game, and you'd still be limited to the number of textures the engine can handle, but when you first set up the map, you choose which terrain textures those are.
Second Life estate menu essentially has this option where you can pick the 4 textures your sim (or map, essentially) uses.
BUT when I load up each different map, essentially the type of map I choose is also in effect choosing the textures associated with it. So what if we had the option to choose the textures we wanted from those terrain textures available for all maps, but for our custom park map.
So you'd still be limited to the textures that are already in the game, and you'd still be limited to the number of textures the engine can handle, but when you first set up the map, you choose which terrain textures those are.
Second Life estate menu essentially has this option where you can pick the 4 textures your sim (or map, essentially) uses.
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