Currently Limpet AI is pretty bad Especially when it comes to collision detection. This a huge problem mostly for those with small to medium size ships as they cannot afford to waste Limpets. This happens near asteroids with spin while mining in small crevasis, derelict ships and even if your ship is moving at speed.
I have also seen on many occasions mined resources and other material getting stuck inside of asteroids and ships in encoded/degraded emissions signals.
This brings us to the next issue, where mining and constantly adding more contacts to the "Contacts List" will continuously resort between collector limpets and prospector limpets. While I would suggest a strict Alphabetical Sorting; Prospector limpets should stay at the very top of the list. Currently it seems that the contact list atleast in part is sorted by time. That is to say which contact was added to the contacts list first and is not strictly speaking Alphabetical there by grouping identical contact names together.
Lastly revert the canopy integrity change.
Source: https://imgur.com/a/4XCpBHj
imgur because this forums wont upload .jpg or .png
I have also seen on many occasions mined resources and other material getting stuck inside of asteroids and ships in encoded/degraded emissions signals.
This brings us to the next issue, where mining and constantly adding more contacts to the "Contacts List" will continuously resort between collector limpets and prospector limpets. While I would suggest a strict Alphabetical Sorting; Prospector limpets should stay at the very top of the list. Currently it seems that the contact list atleast in part is sorted by time. That is to say which contact was added to the contacts list first and is not strictly speaking Alphabetical there by grouping identical contact names together.
Lastly revert the canopy integrity change.
Source: https://imgur.com/a/4XCpBHj
imgur because this forums wont upload .jpg or .png
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