With the idea that a fighter bay can construct fighters X times before needing a reload on resources.
It seems to me that mining would be the next logical inclusion of onboard fabrication systems.
A limpet manufacturing bay could conceivable hold up to 10 limpets internally and then be able to manufacturer them as needed until resources were tapped. Considering the size of the limpets it would be my guess that 10 could be relative to the cost of building a single fighter.
So maybe max out at around 120 limpets made before needing to refill? This would also mean needing to fill up less inventory space with limpets.
Maybe also include a means to refill the resources with synthesis?
It seems to me that mining would be the next logical inclusion of onboard fabrication systems.
A limpet manufacturing bay could conceivable hold up to 10 limpets internally and then be able to manufacturer them as needed until resources were tapped. Considering the size of the limpets it would be my guess that 10 could be relative to the cost of building a single fighter.
So maybe max out at around 120 limpets made before needing to refill? This would also mean needing to fill up less inventory space with limpets.
Maybe also include a means to refill the resources with synthesis?