Limpet *purchase* QOL

So, after a little bit of google i've realised that there has been a lot of discussions about combining limpet controllers etc. That discussion can go back and forth for ages.

BUT! As we are in a station PURCHASING the limpets, can we have some QOL to the rate of purchase?
Either with a simple "Fill to max cargo" or the scaling purchase rate as with commodities (first 1 at a time, after a few seconds, 10, then 100).
I don't see a reason for this to be an issue, lore wise, and not really mechanic wise either, and it would be a big quality of life improvement when large-scale purchasing limpets(e.g. for mining)

o7
 
There are plenty of such things in Elite, where we get an update to some UI element, but then other places in the UI that have a very similar function is left untouched. I do hope FDev is working on things like this, and when doing that, make the changes to that it is easier to reuse these sort of changes.
 
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