Just something that occurred to me...
If I'm flying a ship with, say, Cannons fitted, I buy ammunition for them, the ammo' gets loaded into the weapons and, importantly, that ammunition stays with the ship.
If I swap to a ship that has no Cannons, I don't have to sell all my Cannon ammo' before I can use the new ship.
The ammo, as I said, simply remains aboard the ship that has the Cannons.
Can we not have limpets that work this way too?
Why can't limpets just be "ammunition" for Limpet Controllers?
I get that it's mean we no longer need cargo racks to store limpets but that isn't a big deal.
I get that it'd also mean there's be no containers of limpets to scoop either but, so what?
The cost of limpets can remain the same and the cost of synth'ing them could remain the same too (extortionate though it is compared to the cost of synth'ing, say, missiles).
The only differences would be no more need for cargo racks to store limpets and no faff of buying/selling limpets every time you swap ships.
I don't see a down-side to this.
If I'm flying a ship with, say, Cannons fitted, I buy ammunition for them, the ammo' gets loaded into the weapons and, importantly, that ammunition stays with the ship.
If I swap to a ship that has no Cannons, I don't have to sell all my Cannon ammo' before I can use the new ship.
The ammo, as I said, simply remains aboard the ship that has the Cannons.
Can we not have limpets that work this way too?
Why can't limpets just be "ammunition" for Limpet Controllers?
I get that it's mean we no longer need cargo racks to store limpets but that isn't a big deal.
I get that it'd also mean there's be no containers of limpets to scoop either but, so what?
The cost of limpets can remain the same and the cost of synth'ing them could remain the same too (extortionate though it is compared to the cost of synth'ing, say, missiles).
The only differences would be no more need for cargo racks to store limpets and no faff of buying/selling limpets every time you swap ships.
I don't see a down-side to this.